Reticule bloom

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Revision as of 18:28, June 16, 2013 by JHWRAITHSHOT (talk | contribs)

Bloom, or reticle bloom, is a mechanic in video-games. This is when the reticle on the hud becomes larger with sustained fire, making the weapon less accurate. The reticle will return to normal after a sufficient time has passed without firing.

This mechanic is found in most first person shooters, such as Battlefield, Halo, and Call of Duty.