Phanes, Prototype Mind: Difference between revisions

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m (Text replacement - "==[^\n=]+== * ==([^=])" to "==$1")
(Updating as Verdant Forest isn't in the game anymore. Removing unproven theory. Removing stub. Adding gameplay. Phanes never teleported.)
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{{Stub}}
{{Boss infobox
{{Boss infobox
|name= Phanes, Prototype Mind
|name= Phanes, Prototype Mind
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|mission= [[Verdant Forest]]
|mission= [[Verdant Forest]]
|weapon= [[Aeon Maul]]
|weapon= [[Aeon Maul]]
|ability= Summon [[Vex]] <br> High Durability <br> Teleportation <br> Temporal Shockwave <br> Rotating Shields <br> Hydra Death Blast
|ability= Summon [[Vex]] <br> High Durability <br> Temporal Shockwave <br> Rotating Shields
}}
}}
'''Phanes, Prototype Mind''' is a [[Vex]] [[Hydra]] seen at the end of the [[Verdant Forest]]. Assuming by name, Phanes was a subject to a Vex project to possibly improve on an issue.
'''Phanes, Prototype Mind''' was a [[Vex]] [[Hydra]] seen at the end of the [[Verdant Forest]] as one of the possible bosses.
 
==Gameplay==
Phanes would never move from the center of the arena, instead staying put and shielding itself with its three rotating shields and occasional wave of [[Goblin]]s. It mainly relied on its high amount of health and constant shields to time out its attackers to prevent them from getting the highest possible rewards.


==List of appearances==
==List of appearances==

Revision as of 19:50, June 7, 2022

Phanes, Prototype Mind
Phanes.jpg
Biographical information

Species:

Vex

Faction:

Sol Collective

Rank:

Ultra

Class:

Hydra

Combat information

Mission:

Verdant Forest

Weapon(s):

Aeon Maul

Abilities:

Summon Vex
High Durability
Temporal Shockwave
Rotating Shields

 

Phanes, Prototype Mind was a Vex Hydra seen at the end of the Verdant Forest as one of the possible bosses.

Gameplay

Phanes would never move from the center of the arena, instead staying put and shielding itself with its three rotating shields and occasional wave of Goblins. It mainly relied on its high amount of health and constant shields to time out its attackers to prevent them from getting the highest possible rewards.

List of appearances

References


Template:BossD2