Lost Knight: Difference between revisions

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|mass=  
|mass=  
|weapon= [[Stasis Boomer]]
|weapon= [[Stasis Boomer]]
|ability= Burn Projectiles <br> High Durability <br> Rapid Movement <br> Teleportation <br> Hive Melee <br> Battery Immunity Shield
|ability= Burn Projectiles <br> High Durability <br> Rapid Movement <br> Teleportation <br> Hive Melee <br> Immunity Shield
}}
}}
The '''Lost Knight''' is a [[Taken Knight]] encountered in [[Astral Alignment]]. They are unique for their use of [[Stasis Boomer]]s.
The '''Lost Knight''' is a [[Taken Knight]] encountered in [[Astral Alignment]]. They are unique for their use of [[Stasis Boomer]]s.


==Gameplay==
==Gameplay==
=====Observed Behavior=====
This [[Taken Knight]] Variant has been observed to use a [[stasis]] boomer (supposedly) which can like [[Hoarfrost Executioner]]s slow and or freeze those hit by it's projectiles. They have also been observed to be directly linked to the battery encounter of [[Astral Alignment]] as all 3 batteries must be deposited to remove it's shield.


==Gallery==
==Gallery==

Revision as of 10:23, August 29, 2021

Lost Knight
Biographical information

Species:

Taken

Rank:

Ultra

Class:

Taken Knight

Combat information

Mission:

Astral Alignment

Weapon(s):

Stasis Boomer

Abilities:

Burn Projectiles
High Durability
Rapid Movement
Teleportation
Hive Melee
Immunity Shield

 

The Lost Knight is a Taken Knight encountered in Astral Alignment. They are unique for their use of Stasis Boomers.

Gameplay

Gallery

List of appearances

References