Aim down sights: Difference between revisions

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==Overview==
==Overview==
When aimed down sights, the camera angle shifts to behind the weapons sights. This generally makes the weapon more accurate, and may provide some zoom. ADS is usually used at longer ranges. Unlike most other instances of aiming down sights, weapons in in the game are sufficiently accurate when ADS are not in use, and movement does not appear to be impeded when they are in use either. As of yet, it is unknown if the aim snaps onto enemies when entering ADS.<ref>'''[[E3 2013 Destiny Gameplay Demo]]'''</ref>
When aimed down sights, the camera angle shifts to behind the weapons sights. This generally makes the weapon more accurate, and may provide some zoom for more usability at longer ranges. Unlike most other instances of aiming down sights, weapons in the game are sufficiently accurate when the sights are not in use, and movement does not appear to be impeded when they are in use either. As of yet, it is unknown if the aim snaps onto enemies when entering ADS.<ref>'''[[E3 2013 Destiny Gameplay Demo]]'''</ref> However, what is certain is that the sights of a weapon are designed to "lock on" to targets because of an in-game mechanic called aim assistance. Aim assistance is the amount that the sights of your equipped weapon "stick" to a target. The higher the aim assistance, the more it sticks, and so it becomes easier to focus on that target. This makes it especially helpful when tracking and gunning down fast-moving enemies.
 
==Development==
==Development==
==Trivia==
==Trivia==

Revision as of 19:08, November 3, 2016

The aim down sights feature seen during development.

Aiming down sights, abbreviated ADS, is a gameplay mechanic featured in Destiny and many other First-person shooters.

Overview

When aimed down sights, the camera angle shifts to behind the weapons sights. This generally makes the weapon more accurate, and may provide some zoom for more usability at longer ranges. Unlike most other instances of aiming down sights, weapons in the game are sufficiently accurate when the sights are not in use, and movement does not appear to be impeded when they are in use either. As of yet, it is unknown if the aim snaps onto enemies when entering ADS.[1] However, what is certain is that the sights of a weapon are designed to "lock on" to targets because of an in-game mechanic called aim assistance. Aim assistance is the amount that the sights of your equipped weapon "stick" to a target. The higher the aim assistance, the more it sticks, and so it becomes easier to focus on that target. This makes it especially helpful when tracking and gunning down fast-moving enemies.

Development

Trivia

Gallery

List of appearances

References