Agema Type 0: Difference between revisions

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|Name= Agema Type 0
|Name= Agema Type 0
|Type= Helmet
|Type= Helmet
|Rarity= Primary Perk
|Rarity= [[Uncommon]]
|Class= Titan
|Class= [[Titan]]
|Minimum Level= 2
|Minimum Level= 2
|Defense Rating= 10-35
|Defense Rating= 10-35
Line 17: Line 17:
}}
}}


'''Agema Type 0''' is an Uncommon Helmet which can be equipped by [[Guardians|Titans]]. It can be dismantled to generate [[Glimmer]] and [[Armor Materials]]. It can also be transferred between characters using the [[Vault]].
'''Agema Type 0''' is an [[Uncommon]] Helmet which can be equipped by [[Titans]]. It can be dismantled to generate [[Glimmer]] and [[Armor Materials]]. It can also be transferred between characters using the [[Vault]].


==Upgrades==
==Upgrades==
===Perk 1===
===Perk 1===
*'''Momentum Transfer''' - Causing damage with a grenade reduces your melee cooldown.  
*'''Momentum Transfer'''—causing damage with a grenade reduces your melee cooldown.  


===Perk 2===
===Perk 2===
*'''Paramuscle Armature''' - Increases grenade throw distance.
*'''Paramuscle Armature'''—increases grenade throw distance.


===Perk 3===  
===Perk 3===  
*'''Rain Blows''' - Increases melee attack speed.  
*'''Rain Blows'''—increases melee attack speed.  


===Perk 4===
===Perk 4===
*'''Impact Induction''' - Causing damage with a melee reduces your grenade cooldown.
*'''Impact Induction'''—causing damage with a melee reduces your grenade cooldown.

Revision as of 21:38, June 22, 2016

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"It is one thing to stand against enemy fire, and quite another to keep your bearings through it."
— Armor Description
Agema Type 0
Specifications

Name:

Agema Type 0

Type:

Helmet

Rarity:

Uncommon

Class:

Titan

Minimum level:

2

Defense rating:

10-35

Light:

N/A

Availability

Loot drop?:

N/A

Vendor:

Commander Zavala

Price:

N/A

 

Agema Type 0 is an Uncommon Helmet which can be equipped by Titans. It can be dismantled to generate Glimmer and Armor Materials. It can also be transferred between characters using the Vault.

Upgrades

Perk 1

  • Momentum Transfer—causing damage with a grenade reduces your melee cooldown.

Perk 2

  • Paramuscle Armature—increases grenade throw distance.

Perk 3

  • Rain Blows—increases melee attack speed.

Perk 4

  • Impact Induction—causing damage with a melee reduces your grenade cooldown.