Nightstalker: Difference between revisions

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(Minor fixes)
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*Snare—allows Smoke to stick to surfaces, detonating when enemies are near
*Snare—allows Smoke to stick to surfaces, detonating when enemies are near


===Tier 4—Training 1===
===Tier 5—Training 1===
*Path Forgotten—training focused on toughness and speed
*Path Forgotten—training focused on toughness and speed
*Path Forbidden—training focused on battle recovery and speed
*Path Forbidden—training focused on battle recovery and speed
*Path Unknown—training focused on battle recovery and toughness
*Path Unknown—training focused on battle recovery and toughness


===Tier 5—Perks 1===
===Tier 6—Perks 1===
*Courage of the Pack—killing tethered targets increases Recovery and Armor for you and nearby allies. Stacks up to 5 times
*Courage of the Pack—killing tethered targets increases Recovery and Armor for you and nearby allies. Stacks up to 5 times
*Light of the Pack—killing tethered targets creates Orbs of Light for your allies
*Light of the Pack—killing tethered targets creates Orbs of Light for your allies