Perfected Captain: Difference between revisions

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==Gameplay==
==Gameplay==
Perfected Captains are unlike any other [[Captain]] encountered in the Archon's Forge in that they behave more like [[Archon]]s. They slowly creep up on Guardians while firing their [[Shock Rifle]] like a machine gun, pushing the player into cover for a brief moment only to flush them out. Their Shock Rifle is a regular, non-[[SIVA]] [[Arc]] variant, so it does not have a higher muzzle velocity but possesses an even greater degree of shot tracking and is highly damaging. But if their ranged weapon doesn't work, then they will teleport a long distance and then follow that up with an Ultra Smash, a shockwave that produces massive knockback and high damage, although it is most often an instant kill for any player who gets too close. Perfected Captains are also capable of tanking dozens of attacks before they go down.
Perfected Captains are unlike any other [[Captain]] encountered in the Archon's Forge in that they behave more like [[Archon]]s. They slowly creep up on Guardians while firing their [[Shock Rifle]] like a machine gun, pushing the player into cover for a brief moment only to flush them out. Their Shock Rifle is a regular, non-[[SIVA]] [[Arc]] variant, so it does not have a higher muzzle velocity but possesses an even greater degree of shot tracking and is highly damaging. But if their ranged weapon doesn't work, then they will teleport a long distance and then follow that up with an Ultra Smash, a shockwave that produces massive knockback and high damage, although it is most often an instant kill for any player who gets too close. Perfected Captains are also capable of tanking dozens of attacks before they go down.