Grimoire:Allies: Difference between revisions

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==Osiris==
===Osiris===
What drives a Warlock to madness?
Ghosts choose those suited to war and heroism to be reborn. By nature or circumstance they go to battle against the Darkness, and through this battle they learn how to use the Light. But Warlocks, by their nature, fight a second, internal war. This is the war to understand a universe of secrets— a world that expects Guardians to fight without full knowledge of what they are or what they might hope to achieve.
You were a mighty warrior. I watched you at Six Fronts, and heeded the call of Saint-14 to appoint you Vanguard Commander, even when the Concordat claimed to have records proving you were a Golden Age experiment mis-incarnated as a human by an inept Ghost. Saint-14 assured me you were just a man without much patience for obfuscation.
I watched as you grew tired of strike missions and the grueling, unproductive sessions with the Cryptarchs. That was when I took you under my wing. I saw our future in you. But your curiosity was voracious— How much of a Guardian's personality and memories were true? How much had been fabricated by their Ghost? Did Guardians share particular personality traits— a willingness to yield to authority, a tendency to do anything anyone asked for the promise of uncertain reward, a blind knight-errant mentality? Had the Traveler manufactured all of you as living weapons?
I admit, I found your questions divisive and disloyal, and I feared you might be capable of breaking our unity when the City's position had grown so tenuous. Why divert attention away from the Traveler, our only hope?
And then it got worse, dabbling in thanatonautics, Ahamkara-lore, chasing after Xur and the tricks of the Nine. Launching expeditions into the Reef and beyond at a time when ships were irreplaceable. Your quest split Guardians along ideological lines. This was your greatest crime: Hunters chose to pursue your visions instead of protecting refugees, Titans assembled teams to chase the legendary Vault of Glass instead of striking the Fallen, and Warlocks turned away from the study of the Traveler in favor of your ultimate obsession... learning the exact nature of the Darkness.
When debate became argument, and argument became acrimony, I realized you had already become a cult of personality, attracting Guardians who wanted a clear idea of why they were fighting, what they faced, and how they would ultimately win.
I don’t know where you have gone, but I can no longer send Ghosts out to find you. Some come back— with tales of your death or how you went seeking answers from the far reaches of space and time. That you found a way to explore the Vex gate networks. That you've made breakthrough after breakthrough as to their origins— theories that a Guardian could not be simulated, that the Traveler might be an ontoformer or a god-incubator, that the Vex had diverged into multiple groups in order to secure 'an end state for every possible configuration of reality'.
I fear you have become as obsessed with the Vex as Toland was with the Hive. I've heard your own insane prophecies about pits and dead Hive kings. And of Crota, which now I cannot deny.
I hear stories of Lord Shaxx meeting with fireteams of Warlocks who have no shadow and never blink. Of jumpships slipping into the Reef on cold trajectories and meeting no intercept. Of questions hidden in matter engrams and answers decrypted on distant battlefields.
Perhaps you are still out there. If this reaches you, I would very much like to speak with you, to hear your theories in your own words.
Perhaps what drives a Warlock to madness is truth.
===Disciples of Osiris===
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My brother,
Despite all of Shaxx's work with the Crucible, we must accept that the Tower may never be ready to accept the Trials. But, as many Guardians flock to the Reef, we are suddenly presented with not one opportunity, but two.
Go to the Reef. Tell Guardians your story. Give passage to any Guardian that requests it. If the Tower learns of this, do not fear. If they know of the Trials, the Tower will not suspect your other motive for dwelling so close to the margins between Light and Dark.
Your sister,
Faora


==Legends & Mysteries==
==Legends & Mysteries==
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A star I think. We count on stars as steady friends because they always rise and always shine but a star's a delicate truce: an explosion caught by its own mass so that it can't erupt and can't collapse. Thus I imagine the state of the machine might be. But one force or another has gone awry and now it rests here, snuffed and broken, waiting for the two rival forms of ruin to be set in balance again.
A star I think. We count on stars as steady friends because they always rise and always shine but a star's a delicate truce: an explosion caught by its own mass so that it can't erupt and can't collapse. Thus I imagine the state of the machine might be. But one force or another has gone awry and now it rests here, snuffed and broken, waiting for the two rival forms of ruin to be set in balance again.
===Mystery: The Fate of Skolas===
The cell cracks open. Skolas, Wolf Kell, stumbles out and crashes to his knees.
He tries to leap at the creature before him, the shape in the fog, to show it why it should be afraid. But the weight of grief smashes his legs against the cell. The rage upon him beats him to the floor. He falls on all four hands, his mighty armor thundering against itself.
His House of Wolves is enslaved! His people have been played! And it was his hubris, his would-be cunning that did it! While the other Houses fought for their future on Earth, throwing themselves at the Great Machine, Skolas wasted his people in games of betrayal and ambition. Bitter pride brought a bitter end!
If Skolas were a Kell he would ask his Archon to dock him. Ether hisses in his mask and it tastes cold, so cold.
He looks up. At the tiny hooded shape before him. The cell's mist is clearing. He can see.
"I believe that I am here," the creature says. To Skolas' ears it has a strange voice, a strange accent. It speaks his language. "I have a clear purpose. I cannot explain it. Forgive me."
From beneath its hood, tiny fingers of shadow probe the air.
Skolas rises up to smash it, to show his strength, because the alternative to violence is waiting for violence to come from a universe that has neither respect nor compassion. But he checks himself. His ambitions have brought him here, to this cell in this strange place... only it's not so strange, is it? It's the hold of a Ketch. "The Queen," he says to the thing. "You work for the Queen."
"The Nine made me aware of my purpose," the creature says. "If am here, then it is because the Queen sent you to the Nine, and they wish you sent back."
"I will do no one else's work." Skolas has been a pawn long enough. A Dreg told him, once, that she would play in a game as long as the game made sense. Nothing makes sense now except the thought of Variks' throat shattering in his fists. Variks! Variks the utterly disloyal, Variks who should be welded into a Ketch's prow atom by atom and left there as a figurehead to burn away.
"I am comfortable," the creature with the moving face says. "A part of me wants to go somewhere warm. Now I will certainly tell you what you have been given."
Skolas looks at the shrapnel gun in his hands. Skolas imagines what he would do with it if he could reach Variks, or the brother of the Queen, or the alien Queen. Will it save anything they've lost? The worlds docked from them? No. It cannot change the past. Only the future. Only the chance that his people might one day know themselves as more than pirates and scavengers.
He should never have tried to be Kell of Wolves. He should have tried to be Kell of everything. Everything wants to kill his people, the machines and the militants and the green-eyed Hive. The dead soldiers that hoard the Great Machine and come out crusading to wipe all hope away.
"The ship will be yours," the creature says. It hunches over itself as if burdened by its own shape. "If you speak, you will be heard. I will go now. You are free."
He tries to follow it. He fails. Somehow it is gone. He goes up to the throne room, and sets his weapon down on the great seat. Skolas, Kell of Kells, goes to the ship's comm and looks for the sign of a Servitor, for the way to plot a course.


[[Category:Grimoire]]
[[Category:Grimoire]]