Champion: Difference between revisions

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* '''Barrier''' Champions behave much like their normal counterparts would until they are threatened with death. When damaged to an extent, they will create an impenetrable dome shield that also heals up most of their lost health.
* '''Barrier''' Champions behave much like their normal counterparts would until they are threatened with death. When damaged to an extent, they will create an impenetrable dome shield that also heals up most of their lost health.
* '''Overload''' Champions not only have a minimal healing factor, but they also have increased ability regeneration, allowing them to use these abilities more frequently and aggressively.
* '''Overload''' Champions not only have an advanced healing factor, but they also have increased ability regeneration, allowing them to use these abilities more frequently and aggressively.
* '''Unstoppable''' Champions have a severely high health pool and an immunity to staggering or stuns, and will use these resiliences to allow them to assail their opponents from close range and from afar.
* '''Unstoppable''' Champions have a severely high health pool and an immunity to staggering or stuns, and will use these resiliences to allow them to assail their opponents from close range and from afar.