Editing Relocator
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==Gameplay== | ==Gameplay== | ||
Relocators work very similarly to [[Null Cannon]]s, being a shoulder-mounted single fire [[Void]] Relic that explodes on impact. Though unlike the cannons, the shot from it cannot be stuck to a target and charged for a larger and more damaging blast. It also has unlimited ammo, but in exchange for doing noticeably less damage than a [[Scorch Cannon]] | Relocators work very similarly to [[Null Cannon]]s, being a shoulder-mounted single fire [[Void]] Relic that explodes on impact. Though unlike the cannons, the shot from it cannot be stuck to a target and charged for a larger and more damaging blast. It also has unlimited ammo, but in exchange for doing noticeably less damage than a [[Scorch Cannon]]. | ||
When fired at a receiver platform, the linked teleporter will emit a column of energy. Walking into this column will instantly teleport the user to the platform's location, though will also destroy the Relocator if it is held while going through the teleporter. Once upgraded to the Relocator II, it now can bounce its projectile through Relocator satellites that change the angle of the shot in accordance to where its facing. These satellites can have their direction changed by damaging them with a non-Relocator source. | When fired at a receiver platform, the linked teleporter will emit a column of energy. Walking into this column will instantly teleport the user to the platform's location, though will also destroy the Relocator if it is held while going through the teleporter. Once upgraded to the Relocator II, it now can bounce its projectile through Relocator satellites that change the angle of the shot in accordance to where its facing. These satellites can have their direction changed by damaging them with a non-Relocator source. | ||