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| {{Weapon infobox | | {{Weapon infobox |
| |image= [[File:Problem78FNoUI.jpg|300px]] | | |image= [[File:Problem78FNoUI.jpg]] |
| |manufacturer= | | |manufacturer= |
| |style= | | |style= |
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| ==Perks== | | ==Perks== |
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| ===Column 1===
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| *'''SteadyHand IS''': Stable sight, optimized for excellent recoil control.
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| *'''QuickDraw IS''': Agile sight, lightning-fast handling.
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| *'''SureShot IS''': Snapshot sight, excellent handling, superb target acquisition.
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| *'''Red Dot-OES''': Agile sight, for smooth engagement in close quarters.
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| *'''Red Dot-ORS''': Acquirized sight, for precise fire.
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| *'''Red Dot-OAS''': Snapshot sight, enhanced target acquisition.
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| *'''Red Dot-ORS1''': Precision sight, highest zoom in class, enhanced range.
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| *'''Red Dot-ORES''': Flexible sight, enhances handling, range, and recoil control.
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| *'''Focus Lens FLS2''': Agile scope, modest zoom, light and snappy.
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| *'''Ranged Lense RLS3''': Mid-range scope, good effective range and recoil control, heavy and slow.
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| ===Column 2===
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| *'''Cascade''': Melee kills automatically reload a portion of this weapon's magazine.
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| *'''Counterbalance''': This weapon has increased stability.
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| *'''Focused Fire''': When zoomed this weapon fires slower, but causes additional damage.
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| *'''Hip Fire''': This weapon has bonus accuracy when firing from the hip.
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| *'''Glass Half Full''': The bottom half of each magazine causes additional damage.
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| *'''Grenadier''': Kills with this weapon reduce the cooldown of your grenade.
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| *'''Unflinching''': It is easier to aim under fire using this weapon.
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| *'''Feeding Frenzy''': Kills with this weapon increase reload speed for a short time.
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| *'''Life Support''': Recovering from near death grants additional ammo and briefly increases reload speed.
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| *'''Rangefinder''': Aiming this weapon increases its effective range.
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| *'''Reactive Reload''': Reloading this weapon after a kill grants a damage bonus for a short time.
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| *'''Spray and Play''': Increases the reload speed of this weapon when its mag is empty.
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| *'''Persistence''': This weapon grows more accurate the longer it is fired.
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| *'''Take a Knee''': Crouching grants improved accuracy and stability, as well as reduced aim time, and flinch-under-fire.
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| ===Column 3===
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| *'''Upgrade Damage''': Increases Attack Power, allowing this weapon to cause more damage.
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| ===Column 4===
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| *'''Lightweight''': When held, this weapon grants +2 character Agility.
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| *'''Fitted Stock''': Increases weapon stability.
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| *'''Skip Rounds''': Ceramic-jacketed rounds ricochet on hard surfaces, their extreme density lets you carry more rounds in reserve, added mass slows down weapon handling.
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| *'''Snapshot''': Aiming this weapon is incredibly fast.
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| *'''Hand Loaded''': his weapon is effective at an extended range.
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| *'''Single Point Slug''': Switch weapons faster. Move quicker while aiming.
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| ===Column 5===
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| *'''Upgrade Damage''': Increases Attack Power, allowing this weapon to cause more damage.
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| ==List of appearances== | | ==List of appearances== |