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====Time Bonus==== | ====Time Bonus==== | ||
If a Solo, Fireteam | If a Solo, Fireteam, or Pinnacle Op is completed below the given time limit, the remaining time is converted into a score bonus and added to the reward score. | ||
====Contribution==== | ====Contribution==== | ||
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At the end of the activity, the accumulated score, including the time bonus{{Citation needed}}, is taken and multiplied by all applicable Multipliers. | At the end of the activity, the accumulated score, including the time bonus{{Citation needed}}, is taken and multiplied by all applicable Multipliers. | ||
*The Challenge Multiplier is applied in Solo, Fireteam | *The Challenge Multiplier is applied in Solo, Fireteam, and Pinnacle Ops, and determined by the active challenge modifiers. It applies equally to all fireteam members. | ||
*The Reward Multiplier is applied in Solo, Fireteam | *The Reward Multiplier is applied in Solo, Fireteam, and Pinnacle Ops, and is determined by the number of Featured Gear items eqquiped by a player. It applies individually to each member of the fireteam. | ||
*The Crucible Reward Multiplier is applied in Crucible Ops, and determined by the | *The Crucible Reward Multiplier is applied in Crucible Ops, and determined by the players Crucible rank. | ||
*Temporary bonus multipliers are applied according to their description. | *Temporary bonus multipliers are applied according to their description. | ||
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*Activity durations: 5-10 minutes | *Activity durations: 5-10 minutes | ||
Solo Ops are small in scope, designed for players who may be short on time or perhaps simply do not want to commit to a longer activity. | Solo Ops are small in scope, designed for players who may be short on time or perhaps simply do not want to commit to a longer activity. | ||
Individual Solo Ops can be launched directly, or | Individual Solo Ops can be launched directly, or playlists are available on Normal, Advanced, Expert, and Master difficulties. | ||
===Fireteam Ops=== | ===Fireteam Ops=== | ||
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*Scoring: Final blows-based | *Scoring: Final blows-based | ||
*Activity durations: 10-40+ minutes | *Activity durations: 10-40+ minutes | ||
Fireteam Ops consist of curated activities from Destiny 2's history of 3-Guardian activities. | Fireteam Ops consist of curated activities from Destiny 2's history of 3-Guardian activities, including [[Strikes]], [[Onslaught]], various Seasonal activities, and more. | ||
Individual Fireteam Ops can be launched directly without matchmaking, or | Individual Fireteam Ops can be launched directly without matchmaking, or playlists with matchmaking are available on Normal, Advanced, Expert, and Master difficulties. Additionally, a small number of individual Fireteam Ops each day also have matchmaking. | ||
===Pinnacle Ops=== | ===Pinnacle Ops=== | ||
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*Scoring: Objective-based | *Scoring: Objective-based | ||
*Activity durations: 10-40+ minutes | *Activity durations: 10-40+ minutes | ||
Pinnacle Ops are longer on average than Fireteam Ops, and feature a different pool of rewards. | Pinnacle Ops are longer on average than Fireteam Ops, and feature a different pool of rewards. So far, it includes a selection [[Exotic Mission]]s from past Destiny 2 releases, [[The Coil]] from [[Season of the Wish]], [[Tomb of Elders]] from [[Episode: Revenant]], [[Onslaught]] on [[Midtown]] and [[Widow's Court]], and Dungeon Lairs, which takes some encounters from certain Dungeons. | ||
Pinnacle Ops can only be launched individually and there are no playlists for any difficulty. The only Pinnacle Ops that | Pinnacle Ops can only be launched individually and there are no playlists for any difficulty. The only Pinnacle Ops that features matchmaking are The Coil, Tomb of Elders, and Onslaught on Midtown and Widow's Court, but only if they are one of the daily focus activity. | ||
===Crucible Ops=== | ===Crucible Ops=== | ||
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==List of Appearances== | ==List of Appearances== | ||
*''[[Destiny 2]] | *''[[Destiny 2]]: [[The Edge of Fate]]'' {{1st}} | ||
==References== | ==References== | ||