Editing Onslaught
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===Augment Wave=== | ===Augment Wave=== | ||
On every 3rd and 9th wave in a set, an augment wave begins. Demolitionists, Skybombers, their shielded variants, [[Splinter Mine]]s, or an Imprint of Nezarec will be summoned. If a Skybomber is active in the battlefield, it will attack the ADU from a distance; if a Demolitionist is active, it will destroy defenses set up around the ADU; if their shielded variants are active, players must stand in a pool to remove their shield; or if a Splinter Mine is active, players will have a limited time to defuse the mines before it wipes the fireteam. Defeating these enemies will drop 2 ADU batteries instead of 1 ADU battery dropped by Saboteurs | On every 3rd and 9th wave in a set, an augment wave begins. Demolitionists, Skybombers, their shielded variants, [[Splinter Mine]]s, or an Imprint of Nezarec will be summoned. If a Skybomber is active in the battlefield, it will attack the ADU from a distance; if a Demolitionist is active, it will destroy defenses set up around the ADU; if their shielded variants are active, players must stand in a pool to remove their shield; or if a Splinter Mine is active, players will have a limited time to defuse the mines before it wipes the fireteam. Defeating these enemies will drop 2 ADU batteries instead of 1 ADU battery dropped by Saboteurs. | ||
===Rift Wave=== | ===Rift Wave=== | ||
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===Heat Wave=== | ===Heat Wave=== | ||
In rare instances after completing a boss wave, a bonus heat wave can be triggered, similar in nature to Ritual Anomalies from the [[Altars of Summoning (activity)|Altars of Summoning]] and the Lightning Round from [[Dares of Eternity]] | In rare instances after completing a boss wave, a bonus heat wave can be triggered, similar in nature to Ritual Anomalies from the [[Altars of Summoning (activity)|Altars of Summoning]] and the Lightning Round from [[Dares of Eternity]]. | ||
==Unique Enemies== | ==Unique Enemies== |