Editing Husk
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==Gameplay== | ==Gameplay== | ||
Husks are fast-moving, melee-focused enemies that prioritize overwhelming the player with their speed, area-denying grenades and their special ability to unleash a seeking projectile, called a [[Geist (Dread)|Geist]], upon non-critical hit deaths that explode upon impact, dealing moderate amounts of damage. They often spawn in groups of three or more, rarely as a single Husk with no other enemies around, or with other enemies but as its only kind there. Husks have a large weak spot on their chest, if killed by a final blow to this area, it | Husks are fast-moving, melee-focused enemies that prioritize overwhelming the player with their speed, area-denying grenades and their special ability to unleash a seeking projectile, called a [[Geist (Dread)|Geist]], upon non-critical hit deaths that explode upon impact, dealing moderate amounts of damage. They often spawn in groups of three or more, rarely as a single Husk with no other enemies around, or with other enemies but as its only kind there. Husks have a large weak spot on their chest, if killed by a final blow to this area, it will die without spawning its Geist. | ||
==Known Husks== | ==Known Husks== | ||
*[[Jjenr]] | *[[Jjenr]] | ||
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==Gallery== | ==Gallery== | ||
<gallery perrow=3> | <gallery perrow=3> | ||
Husk concept art.jpg | Husk concept art.jpg | ||