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They also claimed the [[Cosmodrome]] of [[Old Russia]] as their territory and searched for an ancient [[Rasputin|technology]] hidden beneath. The Devil [[Baroness]], [[Eramis]], was stationed there alongside her friends, [[Kridis]] and [[Phylaks]], and developed a close kinship with them. The formidable trio spent years raiding [[Humanity|human]] settlements and fending off members of rival Houses that attempted to encroach upon the Devils' territory. Each aspired Kellship as the three dreamt of ways to defeat their mighty [[Kell]], [[Solkis, Devil Kell|Solkis]], and take control of the House for themselves.<ref name="Council">'''Bungie (2020/11/10)''', ''[[Destiny 2]]: [[Beyond Light]], PlayStation 4, [[Lore]]: [[Lore:The_Once-Shipstealer#VIII._The_Council|VIII. The Council]]''</ref>
They also claimed the [[Cosmodrome]] of [[Old Russia]] as their territory and searched for an ancient [[Rasputin|technology]] hidden beneath. The Devil [[Baroness]], [[Eramis]], was stationed there alongside her friends, [[Kridis]] and [[Phylaks]], and developed a close kinship with them. The formidable trio spent years raiding [[Humanity|human]] settlements and fending off members of rival Houses that attempted to encroach upon the Devils' territory. Each aspired Kellship as the three dreamt of ways to defeat their mighty [[Kell]], [[Solkis, Devil Kell|Solkis]], and take control of the House for themselves.<ref name="Council">'''Bungie (2020/11/10)''', ''[[Destiny 2]]: [[Beyond Light]], PlayStation 4, [[Lore]]: [[Lore:The_Once-Shipstealer#VIII._The_Council|VIII. The Council]]''</ref>
While [[Zavala]] was still part of the [[Iron Lords]], he routinely defended human caravans from the Devils' raids. He would eventually rescue an orphaned baby from one of these raids, adopting him with his wife [[Safiyah]] and naming him [[Hakim]]. The three would eventually leave the Lords' camp and go live in a distant village, which he defended from numerous raiding parties. Eventually, [[Kethiks, the Yet-Proven]], ordered to bring vengeance and hungry for glory, would lead a raid of unprecedented violence, personally killing Hakim before being slain by Zavala. Despite the captain's death, this event shattered the Lightbearer's family, and he returned to the Iron Lords.


Eventually, Humanity united and formed a settlement called the [[Last City]] underneath the Traveler and protected it against the threat they call "[[Fallen]]". The Devils gained infamy as Humans taught their children stories about them. At some point, [[Rezyl Azzir]] ventured out of the City and gained great enmity from the Fallen. A Devil [[Captain]] named [[Eksori]] ambushed Rezyl in an attempt to kill him to gain respect among his Devil brothers, however Rezyl was able to fend off the ambush and kill the Captain and his crew.
Eventually, Humanity united and formed a settlement called the [[Last City]] underneath the Traveler and protected it against the threat they call "[[Fallen]]". The Devils gained infamy as Humans taught their children stories about them. At some point, [[Rezyl Azzir]] ventured out of the City and gained great enmity from the Fallen. A Devil [[Captain]] named [[Eksori]] ambushed Rezyl in an attempt to kill him to gain respect among his Devil brothers, however Rezyl was able to fend off the ambush and kill the Captain and his crew.
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Hoping to shut the signal off before anybody else could get to the distress call, Zavala would initiate a Strike team to assist the Warmind in flushing out the Devils. After decrypting access codes found in a [[Warsat]] launched by Rasputin, the Fireteam enter Bunker RAS-2 and quickly takes out the Devils inside it and pushes forward and disrupts the Bunker's defenses and power and heads to the center of the Bunker and destroys [[Sepiks-23]], a High Servitor belonging to the Devils before reaching the nucleus of the Bunker. After destroying Servitors protecting the area, S.A.B.E.R.-2 emerges from below and attacks the fireteam. Utilizing its modified Solar Energy Wire Rifle, [[Void]] machine gun-type turrets and several Turret, Sniper, and Exploder [[Shank]]s at its disposal; along with its ability to alter the environment to battle against the Fireteam but would defeated and destroyed, ending the Devils chances of taking over the Seraphim Vault, utilizing the Warsat Network; delivering another blow to the House. Zavala would thank the Guardians for their efforts and called for another team to come seal the vault.
Hoping to shut the signal off before anybody else could get to the distress call, Zavala would initiate a Strike team to assist the Warmind in flushing out the Devils. After decrypting access codes found in a [[Warsat]] launched by Rasputin, the Fireteam enter Bunker RAS-2 and quickly takes out the Devils inside it and pushes forward and disrupts the Bunker's defenses and power and heads to the center of the Bunker and destroys [[Sepiks-23]], a High Servitor belonging to the Devils before reaching the nucleus of the Bunker. After destroying Servitors protecting the area, S.A.B.E.R.-2 emerges from below and attacks the fireteam. Utilizing its modified Solar Energy Wire Rifle, [[Void]] machine gun-type turrets and several Turret, Sniper, and Exploder [[Shank]]s at its disposal; along with its ability to alter the environment to battle against the Fireteam but would defeated and destroyed, ending the Devils chances of taking over the Seraphim Vault, utilizing the Warsat Network; delivering another blow to the House. Zavala would thank the Guardians for their efforts and called for another team to come seal the vault.


With the defeats suffered on the Devils' leadership, they began pulling from their lairs and losing their grip over the Cosomodrome more and more to the Guardian attacks and Taken invasions, leaving them severely crippled.  
With the defeats suffered on the Devils' leadership, the Devils begins pulling from their lairs and losing their grip over the Cosomodrome more and more to the Guardian attacks and Taken invasions. Leaving them severely crippled.  
===The SIVA Crisis===
===The SIVA Crisis===
{{quote|Long have we wandered in the blind prison of flesh. Those old lives now a memory, transposed by another. The gift brings pain, yes, but godhood must come at a price.|[[Aksis, Archon Prime]].<ref>'''Bungie (2016-9-20)''', ''[[Destiny]]: [[Rise of Iron]] PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/SIVA#Dormant_SIVA:_Fallen_3.0|Dormant SIVA: Fallen 3.0]]''</ref>}}
{{quote|Long have we wandered in the blind prison of flesh. Those old lives now a memory, transposed by another. The gift brings pain, yes, but godhood must come at a price.|[[Aksis, Archon Prime]].<ref>'''Bungie (2016-9-20)''', ''[[Destiny]]: [[Rise of Iron]] PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/SIVA#Dormant_SIVA:_Fallen_3.0|Dormant SIVA: Fallen 3.0]]''</ref>}}
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Later, a group of Devils captured [[Felwinter Peak]] to learn more about SIVA, causing [[Lord Saladin]] to send the Guardians to investigate the observatory and secure the [[Iron Temple]] back in the Iron Lord's hands, and keep its contained secrets about SIVA away from the Fallen. To the great shock of [[The Ghost]], they encounter Sepiks who tried to establish a foothold on the mountain, emitting a strange energy signature and began regenerating its health, Lord Saladin quickly ordered them to kill Sepiks as he believed the Iron Temple doors weren't strong enough to hold the Prime back.<ref name="Mountain">'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/king-of-the-mountain King of the Mountain]''</ref>
Later, a group of Devils captured [[Felwinter Peak]] to learn more about SIVA, causing [[Lord Saladin]] to send the Guardians to investigate the observatory and secure the [[Iron Temple]] back in the Iron Lord's hands, and keep its contained secrets about SIVA away from the Fallen. To the great shock of [[The Ghost]], they encounter Sepiks who tried to establish a foothold on the mountain, emitting a strange energy signature and began regenerating its health, Lord Saladin quickly ordered them to kill Sepiks as he believed the Iron Temple doors weren't strong enough to hold the Prime back.<ref name="Mountain">'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/king-of-the-mountain King of the Mountain]''</ref>


Sepiks was later found assaulting the Temple's entrance with SIVA enhanced blasts and protected by a SIVA barrier. After spotting the Guardians, the machine teleported to engage them, summoning the rest of the normal Devil reinforcements to defend it. The Guardians used the high ground against Sepiks and destroyed the [[Servitor]], however, due to its regenerative abilities, Sepiks would restore itself almost immediately and retreat back to the [[Cosmodrome]]. [[Shiro-4]] then detected multiple impacts to the Sector 17 section of the Cosmodrome wall and Saladin ordered the Guardians to stop Sepiks from escaping, as the Devils now knew the location of SIVA.<ref name="Mountain"/>
Sepiks is later found assaulting the Temple's entrance with SIVA enhanced blasts and protected by a SIVA immunity shield. After spotting the Guardians, it drops its shielding and teleports to engage them and summons the rest of the normal Devil reinforcements to defend it. The Guardians used the high ground against Sepiks and destroy the [[Servitor]], however, due to its regenerative abilities, Sepiks would restore itself and retreats back to the [[Cosmodrome]]. [[Shiro-4]] then detects multiple impacts to the Sector 17 section of the Cosmodrome wall and Saladin orders the Guardians to stop Sepiks from escaping as the Devils now know the location of SIVA.<ref name="Mountain"/>


With the Fallen [[Kell]]s gone, reorganising a military force was deemed almost impossible until the reemergence of Sepiks. Shiro wondered if they could use the sensor grid to see how far their operations stretched, but Saladin replied that the [[Fallen]] were irrelevant and finding Sepiks was the main priority to understanding the SIVA corruption.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/the-walls-come-down The Walls Come Down]''</ref>
With the Fallen [[Kell]]s gone, reorganising a military force was deemed almost impossible until the reemergence of Sepiks. Shiro wonders if they could use the sensor grid to see how far their operations stretched, but Saladin replies that the [[Fallen]] are irrelevant and finding Sepiks was the main priority to understanding the SIVA corruption.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/the-walls-come-down The Walls Come Down]''</ref>


A [[The Devils' Lair (strike)|Strike]] was coordinated by Shiro to the breach past their defences and destroy the resurrected Prime Servitor holed up in the Devils Lair. The Splicers employed a laser grid with added encryption and deployed [[Dresiks, Splicer Baron]] and a [[Splicer Walker]] against the Guardians.
A [[The Devils' Lair (strike)|Strike]] is coordinated by Shiro to the breach past their defences and destroy the resurrected Prime Servitor holed up in the Devils Lair. The Splicers employ a laser grid with added encryption and deploy [[Dresiks, Splicer Baron]] and [[Splicer Walker]] against the Guardians.


When they reached the lair, they found Sepiks protected by a SIVA barrier which could only be dismantled by destroying the nearby [[SIVA Node]]s. Sepiks entered battle with Splicer reinforcements and blasted them with its upgraded SIVA Servitor Eye blasts. Throughout the battle, Sepiks teleported to generate different elemental Shields that required the use of [[Shock Cannon|Shock]], [[Scorch Cannon|Scorch]] and [[Null Cannon]] to disengage them. Despite its new tactical abilities, Sepiks was unable to fend off the assault and was finally destroyed for good.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://youtu.be/Xrqy4xPbqt0 Sepiks Perfected Strike]''</ref>
They then reach the lair and find Sepiks protected by a SIVA immunity shield which can only be dismantled by destroying the nearby [[SIVA Node]]s. Sepiks enters battle with Splicer reinforcements and blasts them with its upgraded SIVA Servitor Eye blasts. Throughout the battle, Sepiks teleports to generate different elemental Shields that require the use of [[Shock Cannon|Shock]], [[Scorch Cannon|Scorch]] and [[Null Cannon]] to disengage it. Despite its new tactical abilities, Sepiks was unable to fend off the assault and finally destroyed for good.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://youtu.be/Xrqy4xPbqt0 Sepiks Perfected Strike]''</ref>


====Taniks the Perfected====
====Taniks the Perfected====
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{{Quote|He talks. How is that possible?" <br> "Maybe Taniks was more machine than we thought. He's not alive: perhaps he never was.|[[Commander Zavala]] and [[Ikora Rey]]}}
{{Quote|He talks. How is that possible?" <br> "Maybe Taniks was more machine than we thought. He's not alive: perhaps he never was.|[[Commander Zavala]] and [[Ikora Rey]]}}


During the aftermath of the [[SIVA Crisis]], the leaderless [[Devil Splicers]] formed an alliance with [[Taniks' Crew]] and rebuilt the Fallen mercenary. Enhanced with SIVA, Taniks became [[Taniks Perfected]] and sought to reclaim his old territory.<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Activities/Strikes#The_Shadow_Thief:_Revisited|The Shadow Thief: Revisited]]''</ref> Variks quickly informed [[Ikora]] and [[Zavala]] of his return and the Vanguard enlisted the Guardians who fought with [[Saladin]] to hunt him down.
During the aftermath of the [[SIVA Crisis]], the leaderless [[Devil Splicers]] formed an alliance with [[Taniks' Crew]] and rebuild the Fallen mercenary. Enhanced with SIVA, Taniks becomes [[Taniks Perfected]] and seeks to reclaim his old territory.<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Activities/Strikes#The_Shadow_Thief:_Revisited|The Shadow Thief: Revisited]]''</ref> Variks quickly informs [[Ikora]] and [[Zavala]] of his return and the Vanguard enlist the Guardians who fought with [[Saladin]] to hunt him down.  
 
On arrival, Zavala noted how the Splicers were experimenting on nearby [[Hive]] and requested that the Guardians ended this quickly before another SIVA outbreak occured. As they approached the Dusk Warrens, Taniks encountered them near the lift to his Ketch, but was forced to retreat. Zavala was shocked that Taniks was able to talk, since they believed the Splicers were only reanimating his body with SIVA. Ikora commented on how Taniks may be more machine than Fallen and perhaps he was never alive to begin with. With his Ketch still intact, a jamming field disrupted the Vanguard communications.


After fighting through the Splicers, Hive and a [[Perfected Walker]], the Guardians managed to corner Taniks by his command bridge. Taniks was armed with his signature [[Scorch Cannon]], modified to allow [[Shock Cannon|Shock]] and [[Null Cannon|Void]] blasts. His SIVA abilities also made him invincible until nearby SIVA crystals were destroyed. The Guardians slew Taniks after a heated battle, preventing his crew from restarting mercenary operations.
On arrival, Zavala noted how the Splicers are experimenting on nearby [[Hive]] and requested that the Guardians end this quickly before another SIVA outbreak occurs. As they approach the Dusk Warrens, Taniks encounters them near the lift to his Ketch, but is forced to retreat. Zavala is shocked that Taniks is able to talk since they believed the Splicers were only reanimating his body with SIVA. Ikora comments how Taniks maybe more machine than Fallen and perhaps he was never alive to begin with. With his Ketch still intact, a jamming field disrupts the Vanguard communications.


===Legacy===
After fighting through the Splicers, Hive and a [[Perfected Walker]], the Guardians manage to corner Taniks by his command bridge. Taniks is armed with his signature [[Scorch Cannon]] which is modified to allow [[Shock Cannon|Shock]] and [[Null Cannon|Void]] blasts. His SIVA abilities also generate a immunity shield where nearby SIVA crystals need to be destroyed in order to disable the shield. The Guardians prevent SIVA from restarting Taniks' mercenary operations and slew him.
By the time of the [[Red War]], the House of Devils had almost entirely disappeared, its dwindling numbers forcing it to be incorporated into the [[House of Dusk]]. Remnants of the House would resurface from the ranks of Dusk from time to time, most notably [[Eramis]], who led an [[Zero Hour|operation]] attempting to reclaim SIVA from the old [[Tower]], and later founded the [[House of Salvation]], attracting many of her former housemates to it.


==Structure==
==Structure==

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