Editing Hierarchy of Needs
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Hierarchy of Needs' main mechanic is the Guidance Ring perk, which requires six charges to activate. One Guidance Ring charge can be acquired by getting a kill or precision hit with the weapon. These can be counted at the same time, so a precision kill will generate two charges at once. Once a Guidance Ring is charged, it can be deployed by firing a fully-drawn shot from the hip and lasts roughly 12 seconds. Shots fired through the ring, no matter the angle or even direction if one fires through the other side, will generate two seeking projectiles that can deal heavy damage to enemies and even clear groups of enemies easily. Guidance Ring charges still accumulate for shots fired through one, so it is possible to have back-to-back Guidance Rings. | Hierarchy of Needs' main mechanic is the Guidance Ring perk, which requires six charges to activate. One Guidance Ring charge can be acquired by getting a kill or precision hit with the weapon. These can be counted at the same time, so a precision kill will generate two charges at once. Once a Guidance Ring is charged, it can be deployed by firing a fully-drawn shot from the hip and lasts roughly 12 seconds. Shots fired through the ring, no matter the angle or even direction if one fires through the other side, will generate two seeking projectiles that can deal heavy damage to enemies and even clear groups of enemies easily. Guidance Ring charges still accumulate for shots fired through one, so it is possible to have back-to-back Guidance Rings. | ||
==Perks== | ===Perks=== | ||
*Intrinsic: '''Guidance Ring''' - Precision hits and final blows build Guidance Ring energy. Opposing Guardians grant additional energy. At full charge, hip firing creates a Guidance Ring. | *Intrinsic: '''Guidance Ring''' - Precision hits and final blows build Guidance Ring energy. Opposing Guardians grant additional energy. At full charge, hip firing creates a Guidance Ring. | ||
*'''Elastic String''': Excellent snapback. | *'''Elastic String''': Excellent snapback. | ||
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*Exotic Trait: '''Apollonic Tangent''' - Arrows fired through a Guidance Ring release seeking projectiles, which do more damage based on distance traveled. | *Exotic Trait: '''Apollonic Tangent''' - Arrows fired through a Guidance Ring release seeking projectiles, which do more damage based on distance traveled. | ||
===Catalyst=== | ====Catalyst==== | ||
The [[Exotic Catalyst|catalyst]] can be dropped by completions of Spire of the Watcher on Master difficulty. Once completed by getting 700 kills with the weapon, the catalyst grants the following perk: | The [[Exotic Catalyst|catalyst]] can be dropped by completions of Spire of the Watcher on Master difficulty. Once completed by getting 700 kills with the weapon, the catalyst grants the following perk: | ||
*Exotic Trait: '''Panoptic Tessellation''' - Deploying a Guidance Ring or striking a target with a seeking projectile improves draw time and reload speed for a moderate duration. | *Exotic Trait: '''Panoptic Tessellation''' - Deploying a Guidance Ring or striking a target with a seeking projectile improves draw time and reload speed for a moderate duration. | ||