Editing Forum:Dangerous Areas (Fractures)

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All Dangerous Areas have an enemy strength %, this dictates how much resistance the enemy can muster and how long a Dangerous Area will remain that way, if it hits below 50% a Dangerous Area loses its limited revives.
All Dangerous Areas have an enemy strength %, this dictates how much resistance the enemy can muster and how long a Dangerous Area will remain that way, if it hits below 50% a Dangerous Area loses its limited revives.
===Active Modifiers===
===Active Modifiers===
All Dangerous Areas have these modifiers which change based on Enemy strength in the Dangerous Area. Note: A Dangerous Area with enemy strength below 40% ceases to be a Dangerous Areas as almost all modifiers are disabled. With lower enemy strength causing the area to be easier and easier.
*'''Legend/Expert Modifiers'''
*'''Legend/Expert Modifiers'''
**'''Extra Shields-''' More enemies have shields.
**'''Extra Shields-''' More enemies have shields.

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