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===The Nightmare of Gahlran, Sorrow Bearer===
===The Nightmare of Gahlran, Sorrow Bearer===


Once you land, you should find a rally flag deposit point. The layout of this arena can be considered to be symmetrical. At both ends, you'll find a bell, with currently closed doorways to their sides. You'll see a projection of a familiar Leviathan symbol in front of each of these doors. The Chalice and Sun banners will be next to the bell located up the small set of stairs, while Axe and War Beast banners will be on the opposite side.
Once you land, you should find a rally flag deposit point. The layout of this arena can be considered to be symmetrical. At both ends, you'll find a bell, with currently closed doorways to their sides. You'll see a projection of a familiar Leviathan symbol in front of each of these doors. Chalice and Sun will be next to the bell located up the small set of stairs, Axes and War Beast will be next to the other bell.


To begin this fight, shoot the bell to shift into the Nightmare realm. Once inside, the Nightmare of Gahlran will be present and invulnerable, so try to ignore him while he chases you. Lots of other Cabal units will spawn, with a pair of sniper Psions located on far-out pillars, guarding each bell. You will also find two Nightmare Bellkeeper units at the opposite bell from which you shot, and these must be killed to allow the bell to be used again for a realm shift. While in the Nightmare realm, you will have a debuff called '''Nightmare Collapsing''', which initially lasts for 1 minute before it collapses on you. Collapsing means that anyone there will be killed. This means you need to kill the Bellkeepers to provide you with an escape route via the bells.
To begin this fight, shoot the bell to shift into the Nightmare realm. Once inside, the Nightmare of Gahlran will be present and invulnerable, so try to ignore him while he chases you. Lots of other Cabal units will spawn, with a pair of sniper Psions located on far-out pillars, guarding each bell. You will also find two Nightmare Bellkeeper units at the opposite bell from which you shot, and these must be killed to allow the bell to be used again for a realm shift. When within this fight, you can only spend a limited time within the Nightmare realm (indicated by the ticking-down debuff on the buff list), before it collapses on you. Collapsing means that anyone there will be killed. This means you need to kill the Bellkeepers to provide you with an escape route via the bell.


Your objective within the Nightmare realm is to kill Standard Bearer Psions, which will drop an appropriate Standard for you to deposit back in the normal realm. These Psions will spawn in the rooms behind where the projections were in the normal realm. Use your radar to help you locate which one of the four rooms you will find them within. Once killed, scoop up the Standard and get back to the bell. Keep in mind you can carry more than one Standard at a time, but dying will cause you to lose all carried Standards, meaning you will have to shift to the Waking realm, then back to the Nightmare realm, to collect more. Killing a Standard Bearer will provide you with an extra 15 seconds within the Nightmare realm.
Your objective within the Nightmare realm is to kill Standard Bearer Psions, which will drop an appropriate Standard for you to deposit back in the normal realm. These Psions will spawn in the rooms behind where the projections were in the normal realm. Use your radar to help you locate which one of the four rooms you will find them within. Once killed, scoop up the Standard and get back to the bell. Keep in mind you can carry more than one Standard at a time, but dying will cause you to lose all carried Standards, meaning you will have to shift to the Waking realm, then back to the Nightmare realm, to collect more. Killing a Standard Bearer will provide you with extra time within the Nightmare realm.


Once you have shifted back to the Waking realm, find the deposit point for the Standard you carry and deposit it. Doing this will open up the room behind the deposit point, containing a Cabal Colossus and some War Beasts. Kill them to clear out the room, ensure the Bellkeepers have been dealt with, and while standing inside the newly-opened room, shoot the bell to shift to the Nightmare realm.
Once you have shifted back to the Waking realm, find the deposit point for the Standard you carry and deposit it. Doing this will open up the room behind the deposit point, containing a Cabal Colossus and some War Beasts. Kill them to clear out the room, ensure the Bellkeepers have been dealt with, and while standing inside the newly-opened room, shoot the bell to shift to the Nightmare realm.


Once done, you'll now be inside a previously inaccessible room, with a collection of Visions of Gahlran. Kill all of these within the room you're contained within, and a doorway will open at the opposite end from where you warped in. If you have cleared out all Visions of Gahlran (on both sides), ensure you snag the Nightmare Essence dropped by killing a Vision before leaving, and prepare to engage Gahlran himself. Killing all of the Visions of Galhran will give players an extra 5 seconds within the Nightmare realm. Keep a close eye on how much time you have left in the Nightmare realm before it collapses. Once you're low on time, use the bell to shift back to the normal realm and repeat the process to allow damage to be possible again. Take note that Nightmare Bellkeepers still exist, so taking care of them before Gahlran is prudent.
Once done, you'll now be inside a previously inaccessible room, with a collection of Visions of Gahlran. Kill all of these within the room you're contained within, and a doorway will open at the opposite end from where you warped in. If you have cleared out all Visions of Gahlran (on both sides), ensure you snag the Nightmare Essence dropped by killing a Vision before leaving, and prepare to engage Gahlran himself. As he is a melee-based foe, it is advised to use weaponry you can use at close range here. Using a rocket launcher or a grenade launcher will lead to disaster. Alternatively, you could jump and lead him off the ledge and use the [[Strand]] [[Grapple]] to pull yourself back up. Keep a close eye on how much time you have left in the Nightmare realm before it collapses. Once you're low on time, use the bell to shift back to the normal realm and repeat the process to allow damage to be possible again. Take note that Nightmare Bellkeepers still exist, so taking care of them before Gahlran is prudent.


Once defeated, loot spawns in a chest next to a newly opened hole in the middle of the room.
Once defeated, loot spawns in a chest next to a newly opened hole in the middle of the room.
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After falling down the doorway that opened beneath the bell, you will find yourself in a new room. Stepping down the stairs on any side will begin the fight, so be aware of this. There will be a rally flag spot close to the bell that isn't up a set of stairs.
After falling down the doorway that opened beneath the bell, you will find yourself in a new room. Stepping down the stairs on any side will begin the fight, so be aware of this. There will be a rally flag spot close to the bell that isn't up a set of stairs.


The layout of the room is as such. There are 6 Standard deposit points, arranged in a circle in the center of the room. Two bells will exist at opposite ends of the room, one up a set of stairs, and another on the same level as the deposit points. To the left and right of the lower bell, respectively, are the Sun and Chalice Standard points. To the left and right of the upper bell, you will find the War Beast and Axe Standard points. The large dividing wall segment located in each corner of the room will have a large relief on it, to indicate which symbol is associated there. Bellkeeper spawn points will be located on a level just below the bells. Once a bell has been rung, it cannot be used again until the following text appears on the screen: "The Waking Bells may ring once more…"
The layout of the room is as such. There are 6 Standard deposit points, arranged in a circle in the center of the room. Two bells will exist at opposite ends of the room, one up a set of stairs, and another on the same level as the deposit points. To the left and right of the lower bell, respectively, are the Sun and Chalice Standard points. To the left and right of the upper bell, you will find the War Beast and Axes Standard points. The large dividing wall segment located in each corner of the room will have a large relief on it, to indicate which symbol is associated there. Bellkeeper spawn points will be located on a level just below the bells.


Your objective here is to place the required Standards, and once two have been placed, a Nightmare of Calus' past will become vulnerable and must be killed. Once dead, a new Nightmare will spawn, and you will need to collect two more Standards to make this new one vulnerable. Once this one is dead, another will spawn, and the final two Standards must be placed to make the final Nightmare vulnerable. Once this one has been killed, the fight will end.
Your objective here is to place the required Standards, and once two have been placed, a Nightmare of Calus' past will become vulnerable and must be killed. Once dead, a new Nightmare will spawn, and you will need to collect two more Standards to make this new one vulnerable. Once this one is dead, another will spawn, and the final two Standards must be placed to make the final Nightmare vulnerable. Once this one has been killed, the fight will end.
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The mechanics of this fight have not changed at all, only this time you will be harangued by the Nightmare of Caiatl and her legions of Cabal. Simply put, you need to identify the Standards needed, eliminate Bellkeepers to make a bell usable, shift realms, kill the Psion on the associated ledge, collect the Standard, kill Bellkeepers and then shift back to the normal realm to deposit the Standards you have. Once the 4 Standards have been deposited, the chains next to the deposit points will glow and become vulnerable to damage. Shooting these will ring the immense bell in the background, initiating the damage phase of the fight. Be aware that killing the incorrect Standard Bearer will subtract time from your period spendable in the Nightmare realm, so be careful to only eliminate the ones you need to get Standards from.
The mechanics of this fight have not changed at all, only this time you will be harangued by the Nightmare of Caiatl and her legions of Cabal. Simply put, you need to identify the Standards needed, eliminate Bellkeepers to make a bell usable, shift realms, kill the Psion on the associated ledge, collect the Standard, kill Bellkeepers and then shift back to the normal realm to deposit the Standards you have. Once the 4 Standards have been deposited, the chains next to the deposit points will glow and become vulnerable to damage. Shooting these will ring the immense bell in the background, initiating the damage phase of the fight. Be aware that killing the incorrect Standard Bearer will subtract time from your period spendable in the Nightmare realm, so be careful to only eliminate the ones you need to get Standards from.


Once the immense bell has been rung, you will be dragged into the Nightmare realm alongside the Nightmare of Caiatl, who appears invulnerable. She will then make her way towards one of the bells. If she reaches the bell, she will use this to warp out of the Nightmare realm, ending the damage phase. The only way to do damage to her and stop her is to use the bells yourself. Kill the Bellkeepers for the bell she is heading towards, and then activate the bell with players standing nearby. This will stun Caiatl and if she is lured close enough to the bell, players will acquire the '''Waking Resonance''' buff, allowing them to deal increased damage to her. Hammer Caiatl with all that you've got, then when she unstuns, move to the next bell she heads for and repeat the same process. Once all 3 bells have been exhausted, Caiatl will retreat to the normal realm and take you with her. Repeat the fight as necessary until the Nightmare of Caiatl has been conquered.
Once the immense bell has been rung, you will be dragged into the Nightmare realm alongside the Nightmare of Caiatl, who appears invulnerable. She will then make her way towards one of the bells. If she reaches the bell, she will use this to warp out of the Nightmare realm, ending the damage phase. The only way to do damage to her and stop her is to use the bells yourself. Kill the Bellkeepers for the bell she is heading towards, and then activate the bell with players standing nearby. This will stun Caiatl and provide a damage buff to all players close to the bell. Hammer Caiatl with all that you've got, then when she unstuns, move to the next bell she heads for and repeat the same process. Once all 3 bells have been exhausted, Caiatl will retreat to the normal realm and take you with her. Repeat the fight as necessary until the Nightmare of Caiatl has been conquered.


Upon her defeat, Eris Morn will warp you back to the Tribute Hall, where you can collect your rewards.
Upon her defeat, Eris Morn will warp you back to the Tribute Hall, where you can collect your rewards.

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