User:Orangr/Sandbox: Difference between revisions

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{{Quote|A weapon forged from an ancient memory, purpose-built for your hand.| Weapon Description}}
{{Quote|A weapon forged from an ancient memory, purpose-built for your hand.| Weapon Description}}


'''The Enigma''' is a Legendary [[Glaive]]
'''The Enigma''' is a Legendary [[Glaive]] in [[The Witch Queen]] expansion. It does [[Void]] damage.<ref>[https://www.light.gg/db/items/757218923/the-enigma/ '''Light.gg'''-'''The Enigma''']</ref>
 
==Perks==
Intrinsic Perk: '''Adaptive Glaive''' - Hybrid Melee/ranged polearm with a frontal shield.
*Generates energy on dealing ranged damage
*[Aim Down Sights] :Raise shield, depleting energy over time.
*[Melee] :Kinetic melee combo
 
Column 1: Haft - '''Low-Impedance Windings''' - Improved output efficiency.
*Increases shield duration
*Slightly increases reload speed
*Decreases range
 
Column 2: Magazine - '''Swap Mag''' - Increases this weapon's ready and stow speed.
 
Column 3: Trait - '''Subsistence''' - Defeating targets partially reloads the magazine from reserves.
 
Column 4: Trait - '''Kill Clip''' - Reloading after a kill grants increased damage.
 
Column 5: Origin Trait - '''Psychohack''' Sustained damage from this weapon lowers the the target's damage output for a short duration.

Revision as of 16:58, February 25, 2022

Template:Images

Orangr/Sandbox
Production overview

Rarity class:

Legendary

Weapon type:

Glaive

Specifications

Ammunition type:

Special ammo

Damage:

Void

Service history

In service:

Yes

Affiliation:

Guardian

 

"A weapon forged from an ancient memory, purpose-built for your hand."
— Weapon Description

The Enigma is a Legendary Glaive in The Witch Queen expansion. It does Void damage.[1]

Perks

Intrinsic Perk: Adaptive Glaive - Hybrid Melee/ranged polearm with a frontal shield.

  • Generates energy on dealing ranged damage
  • [Aim Down Sights] :Raise shield, depleting energy over time.
  • [Melee] :Kinetic melee combo

Column 1: Haft - Low-Impedance Windings - Improved output efficiency.

  • Increases shield duration
  • Slightly increases reload speed
  • Decreases range

Column 2: Magazine - Swap Mag - Increases this weapon's ready and stow speed.

Column 3: Trait - Subsistence - Defeating targets partially reloads the magazine from reserves.

Column 4: Trait - Kill Clip - Reloading after a kill grants increased damage.

Column 5: Origin Trait - Psychohack Sustained damage from this weapon lowers the the target's damage output for a short duration.