Praetorian: Difference between revisions

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|mass=  
|mass=  
|weapon= [[Torch Hammer]]
|weapon= [[Torch Hammer]]
|ability= Rapid Teleport <br> Reinforced [[Void]] Shield (resets when headless) <br> Capture Vex [[Sync Plate]]s <br> Defend the Vault of Glass <br> Melee
|ability= Teleportation <br> [[Void]] Shield <br> High Durability <br> Rapid Movement <br> Berserk Mode <br> Guard [[Sync Plate]]s <br> Vex Melee
}}
}}
'''Praetorians''' are champions of the [[Vex]], charged with protecting the legendary [[Vault of Glass]]. A deadlier, more aggressive variant of the [[Minotaur]], Praetorians have reinforced Void shields and always use the standard Minotaur weapon, the [[Torch Hammer]]. Their primary purpose appears to be to defend and reset [[Sync Plate]]s from non-Vex forces, as Sync Plates activate numerous pieces of Vex technology. Upon capturing the three Sync Plates to construct the [[Spire]] that unseals the Vault's main entrance, Praetorians will spawn relentlessly to stop the Spire's completion. More are encountered while facing the [[Hydra|Gatekeeper]], and will again attempt to reset nearby Sync Plates.
'''Praetorians''' are champions of the [[Vex]], charged with protecting the legendary [[Vault of Glass]]. A deadlier, more aggressive variant of the [[Minotaur]], Praetorians have reinforced Void shields and always use the standard Minotaur weapon, the [[Torch Hammer]]. Their primary purpose appears to be to defend and reset [[Sync Plate]]s from non-Vex forces, as Sync Plates activate numerous pieces of Vex technology. Upon capturing the three Sync Plates to construct the [[Spire]] that unseals the Vault's main entrance, Praetorians will spawn relentlessly to stop the Spire's completion. More are encountered while facing the [[Hydra|Gatekeeper]], and will again attempt to reset nearby Sync Plates.