Subclass: Difference between revisions

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===Destiny 2===
===Destiny 2===
At ''Destiny 2'''s launch, subclasses were overhauled multiple times, with the implementation of level trees taking the former game's system place. Guardians have the choice of selecting one of two different ability focuses for each subclass, being locked into that particular path. With the release of the [[Forsaken]] expansion, another tree, usually with a new Super, was added to each Subclass. With the release of the [[New Light]] Campaign, the Upgrade Points system was removed, and subclass trees were fully unlocked upon the completion of their respective Quest.
At the launch of ''Destiny 2'', subclasses were overhauled multiple times, with the implementation of level trees taking the former game's system place. Guardians have the choice of selecting one of two different ability focuses for each subclass, being locked into that particular path. With the release of the [[Forsaken]] expansion, another tree, usually with a new Super, was added to each Subclass. With the release of the [[New Light]] Campaign, the Upgrade Points system was removed, and subclass trees were fully unlocked upon the completion of their respective Quest.


The release of the ''[[Beyond Light]]'' expansion saw the first [[Darkness]]-based subclasses added to the game with [[Stasis]]. This new subclass had a different type of customization, dubbed Subclass 3.0, that would be applied to the [[Light]] subclasses as well over the lifespan of the ''[[The Witch Queen]]'' expansion.
The release of the ''[[Beyond Light]]'' expansion saw the first [[Darkness]]-based subclasses added to the game with [[Stasis]]. This new subclass had a different type of customization, dubbed Subclass 3.0, that would be applied to the [[Light]] subclasses starting with [[Void]] with the launch of ''[[The Witch Queen]]'' expansion & ''[[Season of the Risen]]'', followed by [[Solar]] with the launch of ''[[Season of the Haunted]]'' and finally [[Arc]] with the launch of ''[[Season of Plunder]]''. The launch of ''[[Lightfall]]'' sees [[Strand]] introduced as the second Darkness subclass using the same customization.


In this system, all Grenade abilities are shared across classes, and all Jumps are shared across subclasses, allowing for four or more jumps in certain cases. A third class ability was also added to some subclasses. In this system, the main capabilities of the class are chosen between three-four Aspects, each with unique, class related attributes. This update also introduced [[Fragment]]s, which are passive perks shared across classes that provide synergistic effects, and occasionally Stat boosts or penalties. Each Aspect comes with a number of Fragment Slots (between one and three), which can be filled with a different Fragment each. Changing to an Aspect with less slots disables Fragments, starting from the right. This update also formalized many of the elemental buffs and debuffs available in the game, defining them as Verbs.
In this system, all Grenade abilities are shared across classes, and all Jumps are shared across subclasses, allowing for four or more jumps in certain cases. A third class ability was also added to some subclasses. In this system, the main capabilities of the class are chosen between three-four Aspects, each with unique, class related attributes. This update also introduced Fragments (Echoes for Void, Embers for Solar, Sparks for Arc, Whispers for Stasis, Threads for Strand), which are passive perks shared across classes that provide synergistic effects, and occasionally stat boosts or penalties. Each Aspect comes with a number of Fragment Slots (between one and three), which can be filled with a different Fragment each. Changing to an Aspect with less slots disables Fragments, starting from the right. This update also formalized many of the elemental buffs and debuffs available in the game, defining them as Verbs.


Players start the game with a given Light subclass, and can obtain the others after completing a Quest given by [[Ikora Rey]] in the [[Tower (Destiny 2)|Tower]], further unlocking abilities through buying them from her with [[Glimmer]] and meditating at the nearby Altar. Stasis subclasses are obtained by completing the [[Beyond Light Campaign]], with Aspects and other abilities obtained through post-campaign Quests, and Fragments acquired by completing [[Bounty|Bounties]] given by the [[Exo Stranger]] on [[Europa]].
Players start the game with a given Light subclass, and can obtain the others after completing a Quest given by [[Ikora Rey]] in the [[Tower (Destiny 2)|Tower]], further unlocking abilities through buying them from her with [[Glimmer]] and meditating at the nearby Altar. Stasis subclasses are obtained by completing the [[Beyond Light Campaign]], with Aspects and other abilities obtained through post-campaign Quests, and Fragments acquired by completing [[Bounty|Bounties]] given by the [[Exo Stranger]] on [[Europa]]. Strand subclasses are obtained by completing the Lightfall campaign.


==List of subclasses==
==List of subclasses==