Solar: Difference between revisions

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**Different effects inflict different amounts of scorch stacks.
**Different effects inflict different amounts of scorch stacks.
*'''Ignite''' - A large, damaging Solar explosion in an area around the target.
*'''Ignite''' - A large, damaging Solar explosion in an area around the target.
*'''Firesprite''' - An object created through Solar fragments; grants grenade energy on pickup.


====[[Grenade]]s====
====[[Grenade]]s====
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*'''Ember of Blistering''': Defeating targets with Solar '''ignitions''' grant grenade energy.
*'''Ember of Blistering''': Defeating targets with Solar '''ignitions''' grant grenade energy.
*'''Ember of Char''': Your Solar '''ignitions''' spread '''scorch''' to affected targets. +10 Discipline.
*'''Ember of Char''': Your Solar '''ignitions''' spread '''scorch''' to affected targets. +10 Discipline.
*'''Ember of Combustion''': Final blows with your Solar Super cause targets to '''ignite'''. +10 Strength.
*'''Ember of Combustion''': Final blows with your Solar Super cause targets to '''ignite''' and create a '''Firesprite'''. +10 Strength.
*'''Ember of Eruption''': Your Solar '''ignitions''' have increased area of effect. +10 Strength.
*'''Ember of Eruption''': Your Solar '''ignitions''' have increased area of effect. +10 Strength.
*'''Ember of Empyrean''': Solar weapon or ability final blows extend the duration of '''restoration''' and '''radiant''' effects applied to you. -10 Resilience.
*'''Ember of Empyrean''': Solar weapon or ability final blows extend the duration of '''restoration''' and '''radiant''' effects applied to you. -10 Resilience.
*'''Ember of Searing''': Defeating '''scorched''' targets grants melee energy. +10 Recovery.
*'''Ember of Searing''': Defeating '''scorched''' targets grants melee energy and creates a '''Firesprite'''. +10 Recovery.
*'''Ember of Singeing''': Your class ability recharges faster when you '''scorch''' targets.
*'''Ember of Singeing''': Your class ability recharges faster when you '''scorch''' targets.
*'''Ember of Solace''': '''Radiant''' and '''restoration''' effects applied to you have increased duration.
*'''Ember of Solace''': '''Radiant''' and '''restoration''' effects applied to you have increased duration.
*'''Ember of Tempering''': Solar weapon final blows grant you and your allies increased recovery for a short duration. Stacks 3 times. While Ember of Tempering is active, your weapons have increased airborne effectiveness. -10 Recovery.
*'''Ember of Tempering''': Solar weapon final blows grant you and your allies increased recovery for a short duration and creates a '''Firesprite'''. Stacks 3 times. While Ember of Tempering is active, your weapons have increased airborne effectiveness. -10 Recovery.
*'''Ember of Torches''': Powered melee attacks against combatants make you and nearby allies '''radiant'''.
*'''Ember of Torches''': Powered melee attacks against combatants make you and nearby allies '''radiant'''.
*'''Ember of Wonder''': Rapidly defeating multiple targets with Solar '''ignitions''' generates an [[Orb of Light|Orb of Power]]. +10 Resilience.
*'''Ember of Wonder''': Rapidly defeating multiple targets with Solar '''ignitions''' generates an [[Orb of Light|Orb of Power]]. +10 Resilience.
*'''Ember of Mercy''': When you revive an ally, you and other nearby allies gain '''restoration'''. Picking up a '''Firesprite''' grants '''restoration'''.
*'''Ember of Resolve''': Solar grenade final blows '''cure''' you.


===Enemies===
===Enemies===