Dawnblade: Difference between revisions
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===Set 5 - Passive Path 1: Attunement Of Sky=== | ===Set 5 - Passive Path 1: Attunement Of Sky=== | ||
*Swift Strike—Strike an enemy with this melee ability to burn your target and temporarily increase your airborne weapon accuracy and movement and reload speed. | |||
*Winged Sun—Engage your enemies in mid-flight. Fire weapons and throw grenades while gliding. | *Winged Sun—Engage your enemies in mid-flight. Fire weapons and throw grenades while gliding. | ||
*Heat Rises— Airborne kills recharge your grenade and melee energy. Casting Daybreak instantly refills all your ability energy. | *Heat Rises— Airborne kills recharge your grenade and melee energy. Casting Daybreak instantly refills all your ability energy. | ||
*Icarus Dash—Activate while in midair to dodge. | *Icarus Dash—Activate while in midair to dodge. | ||
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===Set 7 - Passive Path 3: Attunement of Grace=== | ===Set 7 - Passive Path 3: Attunement of Grace=== | ||
*Well of Radiance—A variation of [[Daybreak]] which slams the Daybreak sword into the ground, creating a massive rift which empowers and heals allies. | |||
*Guiding Flame—Melee attacks which connect empower nearby allies | |||
*Benevolent Dawn-Empowering nearby allies with Guiding Flame gives melee, grenade, and rift energy. | |||
*Divine Protection—Hold the grenade button to turn your grenade into a Blessing, which acts as a health pickup which heals and shields allies. | *Divine Protection—Hold the grenade button to turn your grenade into a Blessing, which acts as a health pickup which heals and shields allies. | ||