Nightfall: Difference between revisions

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(→‎Destiny 2: updated info to Lightfall)
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==Destiny 2==
==Destiny 2==
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In their current iteration, ''Destiny 2'' Nightfalls are chosen between 6 strikes every season. Completing Nightfalls contributes more to the Vanguard pinnacle objective, with more progression depending on difficulty. Obtaining 200,000 points across multiple runs also awards Pinnacle Gear. Nightfalls have a personal Threat [[Modifier]], two of the seasonal Surge modifiers, and a rotating Overcharged weapon. Nightfalls are the only way to obtain Nightfall weapons, with one weapon being awarded by each different Nightfall for the season. The Nightfall node has 3 difficulty levels available, with increasingly dangeorous enemies and improving rewards.
In their current iteration, ''Destiny 2'' Nightfalls are chosen between 6 strikes every season. Completing enough Nightfalls, with more progression depending on difficulty, awards the player Powerful Gear. Obtaining 100,000 points in a single strike awards Pinnacle Gear. Nightfalls always have an Acute Burn [[Modifier]]. Nightfalls are the only way to obtain Nightfall weapons, with one weapon being awarded by each different Nightfall for the season. The Nightfall node has 4 difficulty levels available, Adept, Hero, Legend and Master, with increasing difficulty and rewards.


*'''Adept''': a single modifier was applied to the Strike alongside the Acute Burn. The minimum [[Power Level]] suggested is 80 below the Pinnacle Cap. Rewards include [[Exotic]] gear (rare), [[Enhancement Core]]s (uncommon), and Nightfall weapons (rare). Matchmaking is available. As of the launch of [[Lightfall]], this difficulty was removed.
*'''Hero''': two modifiers are applied to the Strike alongside the Threat, Surges and Overcharges, as well as the [[Champion]] Foes modifier. The minimum Power Level suggested is 40 below the the Pinnacle Cap. Rewards include Exotic gear (uncommon), Enhancement Cores (common), [[Enhancement Prism]]s (rare) and Nightfall weapons (uncommon). Matchmaking is available.
*'''Hero''': two modifiers are applied to the Strike alongside the Acute Burn, as well as the [[Champion]] Foes modifier. The minimum Power Level suggested is 40 below the the Pinnacle Cap. Rewards include Exotic gear (uncommon), Enhancement Cores (common), [[Enhancement Prism]]s (rare) and Nightfall weapons (uncommon). Matchmaking is available.
*'''Legend''': the Shielded Foes and Match Game modifiers are applied on top of the previous ones, as well as the Equipment Locked modifier. The minimum Power Level suggested is 10 below the the Pinnacle Cap, or the Powerful Cap. Rewards include Exotic gear (common), Enchancement Prisms (uncommon) and Nightfall weapons (common). Matchmaking is unavailable.
*'''Legend''': the Shielded Foes and Match Game modifiers are applied on top of the previous ones, as well as the Equipment Locked modifier. The minimum Power Level suggested is 10 below the the Pinnacle Cap, or the Powerful Cap. Rewards include Exotic gear (common), Enchancement Prisms (uncommon) and Nightfall weapons (common). Matchmaking is unavailable.
*'''Master''': another Modifier is applied to on top of the previous ones, as well as the Champions Mob modifier. The minimum Power Level suggested is 20 above the the Pinnacle Cap. Rewards include Exotic gear (common), Enchancement Prisms (common), [[Ascendant Shard]]s (uncommon) and Nightfall weapons (common). Matchmaking is unavailable.
*'''Master''': another Modifier is applied to on top of the previous ones, as well as the Champions Mob modifier. The minimum Power Level suggested is 20 above the the Pinnacle Cap. Rewards include Exotic gear (common), Enchancement Prisms (common), [[Ascendant Shard]]s (uncommon) and Nightfall weapons (common). Matchmaking is unavailable.