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==Overview==
==Overview==
{{Quote|Legends are carved across history by the brave.|Grimoire Description.}}
{{Quote|Legends are carved across history by the brave.|Grimoire Description.}}
Guardians of the present are chosen from the ranks of ancient dead by the [[Ghost]]s of the [[Traveler]], deemed worthy of resurrection by their past lives and compatibility with their [[Ghost]]s,<ref>[http://www.reddit.com/r/DestinyTheGame/comments/283wsu/how_to_read_your_grimoire_cards/ '''Destiny the Game''' - ''How to read your Grimoire cards'']</ref> upon their first resurrection, the Guardian will have no memories of their past life, and the deliberate pursuit of information on their past life is forbidden. The Guardians have defended the [[City]] for centuries, however, that defense cannot hold out forever.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian#Guardians|Guardians]]''</ref> Guardians are charged with the protection of humanity's survivors, but many have splintered off into other groups with their own agendas. For example, it is commonplace for Guardians to align with one of the City's several [[Factions]] for support. Some, however, leave the City altogether, such as those aligned with [[Concordat]] or the Cult of [[Osiris]]. Few have turned their back on the Light and humanity all-together, such as the villainous [[Dredgen Yor]], the original wielder of [[Thorn]].
Guardians of the present are chosen from the ranks of ancient dead by the [[Ghost]]s of the [[Traveler]], deemed worthy of resurrection by their past lives and compatibility with their [[Ghost]]s,<ref>[http://www.reddit.com/r/DestinyTheGame/comments/283wsu/how_to_read_your_grimoire_cards/ '''Destiny the Game''' - ''How to read your Grimoire cards'']</ref> upon their first resurrection, the Guardian will have no memories of their past life, and the deliberate pursuit of information on their past life is forbidden. The Guardians have defended the [[City]] for centuries, however, that defense cannot hold out forever.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian#Guardians|Guardians]]''</ref> Guardians are charged with the protection of humanity's survivors, but many have splintered off into other groups with their own agendas. For example, it is commonplace for Guardians to align with one of the City's several [[Factions]] for support. Some, however, leave the City altogether, such as those aligned with the [[Concordat]] or the Cult of [[Osiris]]. Few have turned their back on the Light and humanity all-together, such as the villainous [[Dredgen Yor]], the original wielder of [[Thorn]].


Guardians are equipped with an advanced arsenal of weaponry and vehicles, as well as the ability to channel the Traveler's [[Light|power]] (referred to by some as "magic").<ref>[http://www.ign.com/articles/2013/02/17/bungies-destiny-a-land-of-hope-and-dreams?page=1 '''IGN''' ''Bungie's Destiny: A Land of Hope and Dreams]</ref> It is said that Guardians rarely speak.<ref name="FWCReddit">[http://www.reddit.com/r/DestinyTheGame/comments/2a08mn/tower_npcs_breakdown_the_jovians_osiris_the_great/ '''Tower NPCs Breakdown''': ''The Jovians, Osiris, The Great Pyramid, Sun Legion, Ragnarök, etc.'' (Part 2)]</ref>
Guardians are equipped with an advanced arsenal of weaponry and vehicles, as well as the ability to channel the Traveler's [[Light|power]] (referred to by some as "magic").<ref>[http://www.ign.com/articles/2013/02/17/bungies-destiny-a-land-of-hope-and-dreams?page=1 '''IGN''' ''Bungie's Destiny: A Land of Hope and Dreams]</ref> It is said that Guardians rarely speak.<ref name="FWCReddit">[http://www.reddit.com/r/DestinyTheGame/comments/2a08mn/tower_npcs_breakdown_the_jovians_osiris_the_great/ '''Tower NPCs Breakdown''': ''The Jovians, Osiris, The Great Pyramid, Sun Legion, Ragnarök, etc.'' (Part 2)]</ref>


Thanks to their Ghosts, Guardians are effectively immortal in most situations. They take advantage of this fact in a number of ways, whether its the live-fire training exercises of the [[Crucible]] and [[Lord Shaxx]], or by making new discoveries via visions as [[Thanatonaut]]s. However, Guardians can be permanently killed if their light is drained by a powerful enemy, such as powerful figures of the [[Darkness]] or if their [[Ghost]] is destroyed. According to [[Emperor Calus]], it is possible to permanently kill Guardians without having to drain their light first, but the method of how to do this has been forgotten by the [[Red Legion]].<ref>'''Bungie (2018/8/5)''', ''[[Destiny 2]]: [[Warmind (expansion)|Warmind]] Playstation 4, Activision Blizzard, Lore tab: [[Turris_Shade#Turris_Shade_Gauntlets|Turris Shade Gauntlets]]''</ref>
Thanks to their Ghosts, Guardians are effectively immortal in most situations. They take advantage of this fact in a number of ways, whether its the live-fire training exercises of the [[Crucible]] and [[Lord Shaxx]], or by making new discoveries via visions as [[Thanatonaut]]s. However, Guardians can be permanently killed if their Light is drained by a powerful enemy, such as powerful figures of the [[Darkness]] or if their [[Ghost]] is destroyed. According to [[Emperor Calus]], it is possible to permanently kill Guardians without having to drain their light first, but the method of how to do this has been forgotten by the [[Red Legion]].<ref>'''Bungie (2018/8/5)''', ''[[Destiny 2]]: [[Warmind (expansion)|Warmind]] Playstation 4, Activision Blizzard, Lore tab: [[Turris_Shade#Turris_Shade_Gauntlets|Turris Shade Gauntlets]]''</ref>


Guardians can also be killed permanently by destroying their Ghost first, removing their ability to resurrect, then killing the Guardian. <ref>Cayde-6's Death, Forsaken</ref>
Guardians can also be killed permanently by destroying their Ghost first, removing their ability to resurrect, then killing the Guardian. <ref>Cayde-6's Death, Forsaken</ref>