Editing Shooting Range
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*The health of the [[Ultra]]s within the shooting range are comparable to various [[Raid]] bosses. | *The health of the [[Ultra]]s within the shooting range are comparable to various [[Raid]] bosses. | ||
*The shooting range was not the first location where players could test their loadouts on enemies in peace. The first was the [[Tribute Hall]] that was added in [[Season of Opulence]] and removed with the release of [[Beyond Light]]. | *The shooting range was not the first location where players could test their loadouts on enemies in peace. The first was the [[Tribute Hall]] that was added in [[Season of Opulence]] and removed with the release of [[Beyond Light]]. | ||
*While normally unmovable, if a player uses the [[Tractor Cannon]] on them, the target frames can be shoved around. If shoved off of the back of the map, their health bar will disappear and they will spray out [[Glimmer]], indicating they were killed. Though they have no death animation and will fall in their idle animation until | *While normally unmovable, if a player uses the [[Tractor Cannon]] on them, the target frames can be shoved around. If shoved off of the back of the map, their health bar will disappear and they will spray out [[Glimmer]], indicating they were killed. Though they have no death animation and will fall in their idle animation until no longer able to be seen. | ||
*Currently there is no way to summon either [[The Dread|Dread]] [[Champion]]s, the [[Barrier Grim]] and [[Unstoppable Husk]]. | *Currently there is no way to summon either [[The Dread|Dread]] [[Champion]]s, the [[Barrier Grim]] and [[Unstoppable Husk]]. | ||
**The Dread also use the [[Shadow Legion]]'s symbol on the enemy select. | **The Dread also use the [[Shadow Legion]]'s symbol on the enemy select. | ||