Editing Maru/Rising

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;Passive
;Passive
*'''Collapse''': Dealing or absorbing damage with abilities provides '''Resonance''' with the Collapsing Cannon, enhancing all of Maru's abilities. Losing health or shield will result in the loss of '''Resonance''', and the higher Maru's '''Resonance''' is, the more she will lose.
*'''Collapse''': Dealing or absorbing damage with abilities provides '''Resonance''' with the Collapsing Cannon, enhancing all of Maru's abilities. Losing health or shield will result in the loss of '''Resonance''', and the higher Maru's '''Resonance''' is, the more she will lose.


;Signatures
;Signatures
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'''Knockback'''<ref name="Knockback" group="Key Word"/> '''Suppression'''<ref name="Suppression" group="Key Word"/>
'''Knockback'''<ref name="Knockback" group="Key Word"/> '''Suppression'''<ref name="Suppression" group="Key Word"/>


Shoots a cannonball that deals damage and inflicts '''Suppression''' and '''Knockback'''. '''Resonance''' significantly impacts the cannonball's damage. The explosion creates '''3''' smaller shells when at '''50% Resonance''' or higher.
Shoots a cannonball that deals damage and inflicts '''Suppression'''<ref name="Suppression" group="Key Word"/> and '''Knockback'''. '''Resonance''' significantly impacts the cannonball's damage. The explosion creates '''3''' smaller shells when at '''50% Resonance''' or higher.


Maru fires a cannonball that flies up to '''40'''m.
Maru fires a cannonball that flies up to '''40'''m.


The cannonball explodes upon collision or reaching its max range, dealing '''3600'''<ref name="SkillSigVoidBlast" group="Parameter">This value is affected by '''[Skill Strength][Signature Boost][Void Boost]''' - This damage scales with '''Annihilation Blast''''s level.</ref> Void damage to targets within a '''6'''-meter radius and inflicting '''Knockback''' as well as '''Suppression''' for '''6'''s. Maru will also be subject to '''Knockback''' if she's within the blast range.
The cannonball explodes upon collision or reaching its max range, dealing '''3600'''<ref name="SkillSigVoidBlast" group="Parameter">This value is affected by '''[Skill Strength][Signature Boost][Void Boost]''' - This damage scales with '''Annihilation Blast''''s level.</ref> Void damage to targets within a '''6'''-meter radius and inflicting '''Knockback''' as well as '''Suppression'''<ref name="Suppression" group="Key Word"/> for '''6'''s. Maru will also be subject to '''Knockback''' if she's within the blast range.


'''Resonance''' significantly affects the cannonball's damage, increasing it by up to '''100%''' when '''Resonance''' is full.
'''Resonance''' significantly affects the cannonball's damage, increasing it by up to '''100%''' when '''Resonance''' is full.
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Combatants touching the vortex barrier will take '''140'''<ref name="SkillSigVoidEngulf" group="Parameter">This value is affected by '''[Skill Strength][Signature Boost][Void Boost]''' - This damage scales with '''Abyss Engulf''''s level.</ref> Void damage every '''0.5'''s.
Combatants touching the vortex barrier will take '''140'''<ref name="SkillSigVoidEngulf" group="Parameter">This value is affected by '''[Skill Strength][Signature Boost][Void Boost]''' - This damage scales with '''Abyss Engulf''''s level.</ref> Void damage every '''0.5'''s.


;Super
;Super
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While in her Super state, Maru's walk speed is increased by '''50%''', and she gains damage resistance, but sprinting is disabled.
While in her Super state, Maru's walk speed is increased by '''50%''', and she gains damage resistance, but sprinting is disabled.


;Relic Traits
;Relic Traits
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*'''Final Wish''': Defeating targets with '''Blight Valley''' replenishes up to '''50%''' Super energy, depending on the target. Base Combatants: '''10%'''. Elite Combatants: '''20%'''. Powerful and Stronger Combatants: '''30%'''.
*'''Final Wish''': Defeating targets with '''Blight Valley''' replenishes up to '''50%''' Super energy, depending on the target. Base Combatants: '''10%'''. Elite Combatants: '''20%'''. Powerful and Stronger Combatants: '''30%'''.


;Weapon Mastery
;Weapon Mastery
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===Parrot===
===Parrot===
A brash and boisterous Ghost, Maru's number one fan and first mate is committed to seeing Maru's pirate legacy through to the end.
A brash and boisterous Ghost, Maru's number one fan and first mate is committed to seeing Maru's pirate legacy through to the end.
==Audio==
{{Tabcontainer
|title1= Interactive Voice Lines
|content1=
'''Idle Dialogue 1''' <br> Some people say I don't keep my word. But if there's one thing you can always trust, it's a pirate not to keep her word.
'''Idle Dialogue 2''' <br> Oh, come'on! Let's claim that treasure before someone else does.
'''Idle Dialogue 3''' <br> Wind in my hair, stars in the sky, almost makes me wanna stay. But alas, the great voyage calls.
'''Idle Dialogue 4''' <br> I have seen things you people wouldn't believe, and I am eager to see more.
'''Idle Dialogue 5''' <br> One day I will captain my crew into the space and claim the spoils cosmic offers, you can mark my word.
'''Idle Dialogue 6''' <br> That's the way it is, kid, you live, you die. Sometimes you get up, sometimes you don't. [sighs] They were lucky they last this long.
'''Idle Dialogue 7''' <br> Yeah, I was betrayed once back in New Sydney. But you should see how that Warlord ended up…
'''Idle Dialogue 8''' <br> '''Parrot''': Although there is not much left to "see" of him now.
'''Idle Dialogue 9''' <br> '''Parrot''': Captain, you ever get tired of the pirate's life?
'''Idle Dialogue 10''' <br> Tired of what? Oh, you mean a parrot on the shoulder, a gun in hand, and endless treasure for us to grasp? ''Never''!
'''Touch Interaction 1''' <br> Keep jabberin' and you'll be meetin' the wrong end of my cannon.
'''Touch Interaction 2''' <br> The only wasted bullet is an unfired one.
'''Touch Interaction 3''' <br> Fine, fine, I'll work with you guys…but I don't come cheap.
'''Touch Interaction 4''' <br> My cannon speaks louder than me.
'''Touch Interaction 5''' <br> Check the rigging, no room for slack under my watch.
'''Touch Interaction 6''' <br> Hear ye, hands on deck!
'''Touch Interaction 7''' <br> Got any wise words for your captain today, Parrot?
'''Touch Interaction 8''' <br> '''Parrot''': Indeed, always keep your eye on the treasure, Captain.
'''Touch Interaction 9''' <br> '''Parrot''': Captain, is it a day for plunder or a day for rest?
'''Touch Interaction 10''' <br> Every day is a day for plunder, Parrot.
'''Common Enhancement 1''' <br> Armed to the teeth!
'''Common Enhancement 2''' <br> [impressed] Will you look at that.
'''Common Enhancement 3''' <br> Now I'm unstoppable!
'''Change Appearance 1''' <br> Mmhm. Still got it.
'''Change Appearance 2''' <br> A little vanity never hurt anyone.
'''Change Appearance 3''' <br> What do you think, Parrot?
'''Key Enhancement 1''' <br> Fortunes favors the well-fitted, and me? I am fit.
'''Key Enhancement 2''' <br> An old pirate's dream come true.
'''Key Enhancement 3''' <br> It's about to get ''loud''.
'''Prepared for Battle 1''' <br> Together, we'll plunder the richest spoils.
'''Prepared for Battle 2''' <br> I pledge my cannon to our cause.
'''Prepared for Battle 3''' <br> Not the best crew I had, but I guess you'll do.
'''Prepared for Battle 4''' <br> You will find no bigger gun than mine.
'''Prepared for Battle 5''' <br> Aye, let's turn that tide!
'''Prepared for Battle 6''' <br> Don't worry, we'll get along just fine. If you don't cross my line of fire, that is.
|title2= Battle
|content2=
'''Overlord Defeated 1''' <br> Cut off the head and the snake dies.
'''Overlord Defeated 2''' <br> Another legend sunk!
'''Overlord Defeated 3''' <br> That's the end of yer tale!
'''Overlord Defeated 4''' <br> Your legend ends, mine sails on!
'''Celebration 1''' <br> By the seas, look at this beauty!
'''Celebration 2''' <br> What a treasure! A weapon fit for a captain!
'''Celebration 3''' <br> This weapon's worth its weight in gold!
'''Battle Complete 1''' <br> Quick and easy, like plundering a wrecked ship.
'''Battle Complete 2''' <br> Fish in a barrel, now to the real treasure.
'''Battle Complete 3''' <br> Barely worth the powder.
'''Elite Defeated 1''' <br> Eyesore eliminated…[sarcastically] you're welcome!
'''Elite Defeated 2''' <br> No one stands between me and my treasure.
'''Elite Defeated 3''' <br> Ye met the wrong pirate!
'''Boss Encounter 1''' <br> Been itching for a good fight!
'''Boss Encounter 2''' <br> It's me, or you.
'''Boss Encounter 3''' <br> Start spraying!
'''Boss Encounter 4''' <br> [growls] I'm gonna blow you up. A lot.
'''Activity Failure 1''' <br> Next time, we'll blow them up for real.
'''Activity Failure 2''' <br> Ugh. No crying over spilled milk. Let's have another go!
'''Activity Failure 3''' <br> Not my grandest plunder, but not the worst, either.
'''Activity Failure 4''' <br> We lived. That counts for something.
'''Greeting 1''' <br> G'day.
'''Greeting 2''' <br> The treasure awaits.
'''Greeting 3''' <br> Kia Ora
'''Last Survivor 1''' <br> Guess it's time to stop messing around.
'''Last Survivor 2''' <br> Sit back and watch an old salt at work, fellas.
'''Last Survivor 3''' <br> Alone against the tide, huh? Just how I like it.
'''Ask for Help 1''' <br> Lend me a hand!
'''Ask for Help 2''' <br> Come to my aid, fellas!
'''Ask for Help 3''' <br> Someone, throw me a lifeline!
'''Ask for Help 4''' <br> Reach out to me! I ain't giving up yet.
'''Revived 1''' <br> This isn't the end of my tale.
'''Revived 2''' <br> Now I'm back to settle scores.
'''Revived 3''' <br> Hell can't hold me!
'''Revived Teammate 1''' <br> On your feet, sailor, plunder is not over yet.
'''Revived Teammate 2''' <br> Bear through, mate, yer not sailing alone!
'''Revived Teammate 3''' <br> Grit yer teeth; we need ye standing.
'''Sorry 1''' <br> Collateral damage is fine, right?
'''Sorry 2''' <br> Sorry, didn't mean that.
'''Elite Encounter 1''' <br> Ugly fella incoming.
'''Elite Encounter 2''' <br> That one's a real charmer!
'''Elite Encounter 3''' <br> Ha, finally a foe worthy of my cannon!
'''Activity Starts 1''' <br> I am the tide that cannot be turned.
'''Activity Starts 2''' <br> Time to crack some skulls.
'''Activity Starts 3''' <br> Eyes like a hawk, nose like a hound.
'''Activity Starts 4''' <br> I'll play nice…if I have to.
'''Activity Starts 5''' <br> You know what's missing? ''Explosions''.
'''Activity Starts 6''' <br> I'm not lonely, I'm alone. There's a difference.
'''Activity Victory 1''' <br> Parrot, take a picture! And crop out the ''losers''.
'''Activity Victory 2''' <br> They fought to live. We fought to win.
'''Activity Victory 3''' <br> Guess our guns were just bigger.
'''Activity Victory 4''' <br> Time to claim the loot!
'''Casting Super 1''' <br> Sprayin' and prayin'!
'''Casting Super 2''' <br> Firing on all cylinders!
'''Super Charged 1''' <br> Cannon is loaded!
'''Teammate Down 1''' <br> Ugh—Crewman lost!
'''Teammate Down 2''' <br> Drag 'em back, we pirates leave none behind.
'''Teammate Down 3''' <br> Hold fast, we'll patch ye up soon!
'''Thanks 1''' <br> A salute to ye.
'''Thanks 2''' <br> Much obliged.
|title3= Activity Ready Interactions
|content3=
{{stub|section=yes}}
'''Interaction with Kabr''' <br> '''Kabr''': Hey, Maru. I've heard your stories from the high seas. Got any suggestions for becoming a legend? <br> '''Maru''':
'''Interaction with Gwynn''' <br> '''Parrot''': Oi, Crowther! You should convince your boss to join our crew. <br> '''Crowther''': No way. Gwynn's the best. She's not answering to anyone! <br> '''Parrot''': The captain's better, famous across all seven seas! <br> '''Crowther''': Well, the boss is cooler. All the Lightbearers in Britain flee when they hear her name! <br> '''Parrot / Crowther''': My captain's better / Nah, the boss is the coolest! <br> '''Maru / Gwynn''': Shut it. / Enough.
'''Interaction with Tan-2''' <br> '''Maru''': Tan, have you heard of The Ship of Theseus before? I'm curious what your thoughts on it are. <br> '''Tan-2''': Eh? Why ask me? <br> '''Maru''': You're an Exo, aren't you? You'd have a unique answer. <br> '''Tan-2''': Let me think… All I know is that all actions are impermanent, and the only thing determining the "essential" is the inner self, not the outward appearance.
}}


==Diary==
==Diary==

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