Editing Jolder/Rising

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'''Rage''' will begin to gradually fade when '''Recovery'''<ref name="Recovery" group="Key Word"/> is triggered.
'''Rage''' will begin to gradually fade when '''Recovery'''<ref name="Recovery" group="Key Word"/> is triggered.


;Signatures
;Signatures
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'''Taunt'''<ref name="Taunt" group="Key Word"/> '''Recovery'''<ref name="Recovery" group="Key Word"/> '''Knockback'''<ref name="Knockback" group="Key Word"/> '''Suppression'''<ref name="Suppression" group="Key Word"/> '''Mobility'''<ref name="Mobility" group="Key Word"/>
'''Taunt'''<ref name="Taunt" group="Key Word"/> '''Recovery'''<ref name="Recovery" group="Key Word"/> '''Knockback'''<ref name="Knockback" group="Key Word"/> '''Suppression'''<ref name="Suppression" group="Key Word"/> '''Mobility'''<ref name="Mobility" group="Key Word"/>


Jump and smash targets with the shield, inflicting them with '''Taunt''' and '''Suppression'''. Affected targets provide significantly more '''Rage''' upon attacking Jolder.
Jump and smash targets with the shield, inflicting them with '''Taunt'''<ref name="Taunt" group="Key Word"/> and '''Suppression'''.<ref name="Suppression" group="Key Word"/> Affected targets provide significantly more '''Rage''' upon attacking Jolder.


Jolder jumps up to '''10'''m forward with her shield and slams the ground, dealing '''1360'''<ref name="SkillSigVoidSkyfall" group="Parameter">This value is affected by '''[Skill Strength][Signature Boost][Void Boost]''' - This damage scales with '''Skyfall Slam''''s level.</ref> Void damage to combatants within an '''8'''-meter radius and inflicting '''Knockback'''. Targets in range are also inflicted with '''Suppression''' and '''Taunt''' for '''6'''s.
Jolder jumps up to '''10'''m forward with her shield and slams the ground, dealing '''1360'''<ref name="SkillSigVoidSkyfall" group="Parameter">This value is affected by '''[Skill Strength][Signature Boost][Void Boost]''' - This damage scales with '''Skyfall Slam''''s level.</ref> Void damage to combatants within an '''8'''-meter radius and inflicting '''Knockback'''. Targets in range are also inflicted with '''Suppression'''<ref name="Suppression" group="Key Word"/> and '''Taunt'''<ref name="Taunt" group="Key Word"/> for '''6'''s.


The amount of '''Rage''' Jolder gains when combatants affected by her own '''Taunt''' attack her is increased to '''600%'''.
The amount of '''Rage''' Jolder gains when combatants affected by her own '''Taunt'''<ref name="Taunt" group="Key Word"/> attack her is increased to '''600%'''.


If the shield has been thrown when this ability is cast, it will be automatically retrieved. Doing so is seen as a Recall.
If the shield has been thrown when this ability is cast, it will be automatically retrieved. Doing so is seen as a Recall.
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Recalling the shield or letting it expire consumes Starlight stacks and grants '''170'''<ref name="OvershieldShield" group="Parameter">This value is affected by '''[Overshield Bonus]''' - This effect scales with '''Shield of Starlight''''s level.</ref> '''Overshield''' per stack consumed, lasting '''8'''s.
Recalling the shield or letting it expire consumes Starlight stacks and grants '''170'''<ref name="OvershieldShield" group="Parameter">This value is affected by '''[Overshield Bonus]''' - This effect scales with '''Shield of Starlight''''s level.</ref> '''Overshield''' per stack consumed, lasting '''8'''s.


;Super
;Super
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While Jolder is inside the '''Barrier of Starlight''', her weapons deal +'''20%''', her '''Sword''' swing speed is increased by '''30%''', and her '''Submachine Gun''' automatically reloads with every shot. This effect persists for '''6'''s after leaving the barrier.
While Jolder is inside the '''Barrier of Starlight''', her weapons deal +'''20%''', her '''Sword''' swing speed is increased by '''30%''', and her '''Submachine Gun''' automatically reloads with every shot. This effect persists for '''6'''s after leaving the barrier.


;Relic Traits
;Relic Traits
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*'''Right of Struggle''': '''Skyfall Slam''' gains immunity to '''Silence''',<ref name="Silence" group="Key Word">'''[Silence]''': Renders the target unable to use abilities.</ref> and casting it grants the '''Control Immunity'''<ref name="ControlImmune" group="Key Word"/> effect for '''3'''s.
*'''Right of Struggle''': '''Skyfall Slam''' gains immunity to '''Silence''',<ref name="Silence" group="Key Word">'''[Silence]''': Renders the target unable to use abilities.</ref> and casting it grants the '''Control Immunity'''<ref name="ControlImmune" group="Key Word"/> effect for '''3'''s.


;Weapon Mastery
;Weapon Mastery
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:*'''LV.1''': When Jolder or the '''Barrier of Starlight''' is attacked, Jolder gains '''1 Retribution'''<ref name="Retribution" group="Key Word">'''[Retribution]''': Weapon hits deal an additional instance of Void damage based on weapon damage, with each Retribution stack providing '''9%''' damage. - '''Submachine Gun''' attacks consume 1 stack per '''10''' hits, while '''Sword''' attacks consume 1 stack per '''1''' hit.</ref> stack that lasts '''10'''s. Stacks '''3'''x.
:*'''LV.1''': When Jolder or the '''Barrier of Starlight''' is attacked, Jolder gains '''1 Retribution'''<ref name="Retribution" group="Key Word">'''[Retribution]''': Weapon hits deal an additional instance of Void damage based on weapon damage, with each Retribution stack providing '''9%''' damage. - '''Submachine Gun''' attacks consume 1 stack per '''10''' hits, while '''Sword''' attacks consume 1 stack per '''1''' hit.</ref> stack that lasts '''10'''s. Stacks '''3'''x.


:*'''LV.2''': The max number of '''Retribution''' stacks is increased to '''5'''.
:*'''LV.2''': The max number of '''Retribution'''<ref name="Retribution" group="Key Word"/> stacks is increased to '''5'''.


:*'''LV.3''': The max number of '''Retribution''' stacks is increased to '''7'''.
:*'''LV.3''': The max number of '''Retribution'''<ref name="Retribution" group="Key Word"/> stacks is increased to '''7'''.


:*'''LV.4''': Jolder gains '''3 Retribution''' stack whenever she takes damage from combatants she has inflicted with '''Suppression'''.<ref name="Suppression" group="Key Word"/>
:*'''LV.4''': Jolder gains '''3 Retribution'''<ref name="Retribution" group="Key Word"/> stack whenever she takes damage from combatants she has inflicted with '''Suppression'''.<ref name="Suppression" group="Key Word"/>


:*'''LV.5''': The max number of '''Retribution''' stacks is increased to '''10'''.
:*'''LV.5''': The max number of '''Retribution'''<ref name="Retribution" group="Key Word"/> stacks is increased to '''10'''.


===Talent Tree===
===Talent Tree===
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===Epyon===
===Epyon===
The Iron Champion's biggest fan. She and Jolder bonded in the dueling pits. Clinging to each other for survival, their mutual encouragement forged an unbreakable bond. She believes there is no enemy Jolder cannot defeat.
The Iron Champion's biggest fan. She and Jolder bonded in the dueling pits. Clinging to each other for survival, their mutual encouragement forged an unbreakable bond. She believes there is no enemy Jolder cannot defeat.
==Audio==
{{Tabcontainer
|title1= Interactive Voice Lines
|content1=
'''Idle Dialogue 1''' <br> Champions never complain, they are too busy getting better.
'''Idle Dialogue 2''' <br> Among all the jewels and gems, sweat is my favorite accessory.
'''Idle Dialogue 3''' <br> Be stronger than your excuses. That's what a champion does.
'''Idle Dialogue 4''' <br> Do you know why hunters hate scissors? Cause they're made of paper.
'''Idle Dialogue 5''' <br> Stop wasting time. Rise and grind.
'''Idle Dialogue 6''' <br> It's a long day. I say let's postpone the anaerobic training.
'''Idle Dialogue 7''' <br> By the way, did you receive this month's catalog from Beauty and Beast?
'''Idle Dialogue 8''' <br> '''Epyon''': Jolder, I think you spent too much on buying these twinkly gadgets…
'''Idle Dialogue 9''' <br> '''Epyon''': That handmade cosmetic shop? Let me check the message.
'''Idle Dialogue 10''' <br> Heyyy, I'm trying to support some hardworking upright artists during difficult times.
'''Touch Interaction 1''' <br> I think I strained my soleus this morning.
'''Touch Interaction 2''' <br> Ugh. That cream sucks. Feels greasy and stifling.
'''Touch Interaction 3''' <br> I still hold the record for javelin and shot put in Iron Games, both men and women.
'''Touch Interaction 4''' <br> [chuckles] Everyone has excuses until they get punched in the mouth.
'''Touch Interaction 5''' <br> This is my day off, but I guess I can do a little punching. You wanna play?
'''Touch Interaction 6''' <br> You may delay, but time will not.
'''Touch Interaction 7''' <br> [sadly] I think I need a new pressed powder.
'''Touch Interaction 8''' <br> '''Epyon''': To be honest I don't think your new blush matches your hair color.
'''Touch Interaction 9''' <br> '''Epyon''': I think you need more vitamins.
'''Touch Interaction 10''' <br> Really? I think it matches perfectly.
'''Common Enhancement 1''' <br> The balance of power and precision. Truly fascinating.
'''Common Enhancement 2''' <br> That's perfect for great warriors, like me.
'''Common Enhancement 3''' <br> Ha, can't wait to try it on the field!
'''Change Appearance 1''' <br> So this is what vintage aesthetics look like.
'''Change Appearance 2''' <br> [laughs] My favorite color.
'''Change Appearance 3''' <br> This one fits my eyeshadow.
'''Key Enhancement 1''' <br> This one looks promising.
'''Key Enhancement 2''' <br> I can almost feel the boost in my arms.
'''Key Enhancement 3''' <br> I like the way it glitters.
'''Prepared for Battle 1''' <br> You are now on the same team with the Iron Champion. Ha!
'''Prepared for Battle 2''' <br> Let's do some tossing and punching, shall we?
'''Prepared for Battle 3''' <br> I bet this time will be much easier than last time.
'''Prepared for Battle 4''' <br> If you are scared, stay behind my shield.
'''Prepared for Battle 5''' <br> It won't take long, my friends.
'''Prepared for Battle 6''' <br> Before we start. How do I look?
|title2= Battle
|content2=
'''Overlord Defeated 1''' <br> Ha! What a fight!
'''Overlord Defeated 2''' <br> We should be proud!
'''Overlord Defeated 3''' <br> We are getting better all the time.
'''Overlord Defeated 4''' <br> Took longer than I thought. Ugh, my makeup is ruined!
'''Celebration 1''' <br> Whoa, look at that sparkle!
'''Celebration 2''' <br> Ah. This will look great with all the others.
'''Celebration 3''' <br> An enviable haul!
'''Battle Complete 1''' <br> Good fight, team. Good fight.
'''Battle Complete 2''' <br> [groans] The fight is ''over''. What a ''mess''.
'''Battle Complete 3''' <br> That was a close match.
'''Elite Defeated 1''' <br> Beautiful finish. Quick and painless.
'''Elite Defeated 2''' <br> The target is down.
'''Elite Defeated 3''' <br> The enemy has been taken care of.
'''Boss Encounter 1''' <br> That's the leader of the enemy.
'''Boss Encounter 2''' <br> I love challenges. Bring it on.
'''Boss Encounter 3''' <br> I saw the target. Nothing to worry about.
'''Boss Encounter 4''' <br> The alpha is on the ground.
'''Activity Failure 1''' <br> Pull yourself together. Let's try again.
'''Activity Failure 2''' <br> That was…unexpected.
'''Activity Failure 3''' <br> We'll do better next time.
'''Activity Failure 4''' <br> Learning from the failure makes us stronger.
'''Greeting 1''' <br> Good day, huh?
'''Greeting 2''' <br> Greetings.
'''Greeting 3''' <br> Hi.
'''Last Survivor 1''' <br> The situation is getting worse. Stay alert.
'''Last Survivor 2''' <br> This looks bad. Be cautious.
'''Last Survivor 3''' <br> I am the only one standing now?
'''Ask for Help 1''' <br> Could use a little help here.
'''Ask for Help 2''' <br> I need support, now!
'''Ask for Help 3''' <br> Ah. The enemy fire is a bit stronger than I thought.
'''Ask for Help 4''' <br> I need a moment, or a hand.
'''Revived 1''' <br> That's very kind of you.
'''Revived 2''' <br> Well that hurt.
'''Revived 3''' <br> Can't thank you enough, my friend.
'''Revived Teammate 1''' <br> I've got you, my friend.
'''Revived Teammate 2''' <br> Come on. Get up.
'''Revived Teammate 3''' <br> Time to bite back.
'''Sorry 1''' <br> Excuse me.
'''Sorry 2''' <br> Okay then. My bad.
'''Elite Encounter 1''' <br> Eyes on the enemy.
'''Elite Encounter 2''' <br> I see that one.
'''Elite Encounter 3''' <br> Leave that one to me.
'''Activity Starts 1''' <br> That's it for the warmup. Let's get started.
'''Activity Starts 2''' <br> Let's roll out.
'''Activity Starts 3''' <br> Look alive.
'''Activity Starts 4''' <br> Thirty seconds. That's all it's gonna take to finish.
'''Activity Starts 5''' <br> Behold, the Iron Champion is here.
'''Activity Victory 1''' <br> Glorious victory!
'''Activity Victory 2''' <br> Be proud of what we've achieved!
'''Activity Victory 3''' <br> Great work!
'''Activity Victory 4''' <br> It was tough, but worth the pain.
'''Casting Super 1''' <br> Face the Iron Champion!
'''Casting Super 2''' <br> [gruffly] This shield will break you!
'''Super Charged 1''' <br> My power is surging!
'''Teammate Down 1''' <br> Teammate down!
'''Teammate Down 2''' <br> Hang in there, my friend!
'''Teammate Down 3''' <br> Somebody help our ally!
'''Thanks 1''' <br> I owe you one, my friend.
'''Thanks 2''' <br> That helps a lot.
|title3= Activity Ready Interactions
|content3=
{{stub|section=yes}}
'''Interaction with Attal''' <br> '''Jolder''': [amazed] What is the secret of your hair? <br> '''Attal''': The softness, right? Papaya extract!
}}


==Diary==
==Diary==

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