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**Scout Shank - Shanks that work with Scout Dregs as camera drones. Capable of a flash attack that temporarily blinds enemies.
**Scout Shank - Shanks that work with Scout Dregs as camera drones. Capable of a flash attack that temporarily blinds enemies.
**Splicer Shank - Shanks that are a part of the Splicer branch of the House of Shadow. Splicer Shanks fire their weaponry a lot faster than their normal counterparts.
**Splicer Shank - Shanks that are a part of the Splicer branch of the House of Shadow. Splicer Shanks fire their weaponry a lot faster than their normal counterparts.
**Apostate Shank - Shanks modified with reverse-engineered Pyramid tech stolen from the Shadow Legion. Can carry miniature [[Tech Pack]]s on their undercarriage.
***Generator Shank - Agile, durable, defenseless Shanks modified with Black Fleet technologies by the Tenebrous Claw sept of the House of Shadows. While defenseless, they provide an overshield to all nearby allies the same way a [[Tech Pack]] does.
*Heavy Shank - Heavily upgraded Shanks and a recent addition to the Fallen arsenal. Larger than their normal counterparts, they bear thicker armor and two Rotary Cannons.
*Heavy Shank - Heavily upgraded Shanks and a recent addition to the Fallen arsenal. Larger than their normal counterparts, they bear thicker armor and two Rotary Cannons.
**Repeater Heavy Shank - Heavy Shanks that have been heavily upgraded to have two Repeater mini-guns on both sides of the chassis which fire heavier caliber projectiles, capable of quickly rending enemy shielding and armor.
**Repeater Heavy Shank - Heavy Shanks that have been heavily upgraded to have two Repeater mini-guns on both sides of the chassis which fire heavier caliber projectiles, capable of quickly rending enemy shielding and armor.
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**Tracer Heavy Shank - Heavy Shanks that utilizes a powerful version of Wire Rifle which has twice the impact and can overpenetrate targets and surfaces but requires more time to charge up.
**Tracer Heavy Shank - Heavy Shanks that utilizes a powerful version of Wire Rifle which has twice the impact and can overpenetrate targets and surfaces but requires more time to charge up.
**Splicer Heavy Shank - Heavy Shank that is a part of the House of Shadow Splicer branch. They are more powerful than their normal counterpart.
**Splicer Heavy Shank - Heavy Shank that is a part of the House of Shadow Splicer branch. They are more powerful than their normal counterpart.
**Apostate Heavy Shank - Heavy Shanks modified with reverse-engineered Pyramid tech stolen from the Shadow Legion. Can carry miniature [[Tech Pack]]s on their undercarriage.
*Servitor - Spherical machines that supply the Fallen with ether. They utilize their own directed Void energy weapon and can teleport.
*Servitor - Spherical machines that supply the Fallen with ether. They utilize their own directed Void energy weapon and can teleport.
**Pilot Servitor - Servitors that act as pilots for Ketches and Skiffs.
**Pilot Servitor - Servitors that act as pilots for Ketches and Skiffs.
**Splicer Servitor - Servitors that are a part of the House of Shadow splicer branch. They bring artillery-style suppressive fire to the battlefield using their own directed energy weapons, and are relied on for their ally-healing abilities.
**Splicer Servitor - Servitors that are a part of the House of Shadow splicer branch. They bring artillery-style suppressive fire to the battlefield using their own directed energy weapons, and are relied on for their ally-healing abilities.
**Apostate Servitor - Servitors modified with reverse-engineered Pyramid tech stolen from the Shadow Legion. Have an overhauled teleportation ability and fires Resonant Eye Blasts, capable of minor tracking abilities.
*Walker - Spider-like assault tank used to guard key Fallen assets. Armed with a wide variety of weapons, including the main cannon that fires laser-guided explosive rounds at a high velocity.
*Walker - Spider-like assault tank used to guard key Fallen assets. Armed with a wide variety of weapons, including the main cannon that fires laser-guided explosive rounds at a high velocity.
**Flame Walker - Walkers that had its weapons replaced with Solar-based weaponry such as flamethrowers and phosphorus-based missiles and cannons.
**Flame Walker - Walkers that had its weapons replaced with Solar-based weaponry such as flamethrowers and phosphorus-based missiles and cannons.
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**Missile Walker - Walker that have anti-air weaponry to deal with ships such as flak cannons and Surface-to-Air Missiles from their back-mounted turret.
**Missile Walker - Walker that have anti-air weaponry to deal with ships such as flak cannons and Surface-to-Air Missiles from their back-mounted turret.
**Splicer Walker - House of Shadows Walker that has been upgraded with SIVA-tech. They have more firepower and significantly more resilient than their counterparts.
**Splicer Walker - House of Shadows Walker that has been upgraded with SIVA-tech. They have more firepower and significantly more resilient than their counterparts.
**Apostate Walker - Fallen Walkers modified with reverse-engineered Pyramid tech stolen from the Shadow Legion. Can create Generator Shanks as well as normal Shanks. Missile Pod is replaced by a resonance launcher and the minigun is replaced with a [[Cabal Slug Launcher]].


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