Editing Forum:Meridian Aftermath

From Destinypedia, the Destiny wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 35: Line 35:
After going up the gravity lift, players will find themselves in a large hallway with twenty small Vex gates in the walls (ten on each side), and a larger Vex gate at the end. As the players step closer to the small gates they will activate, each one will spawn a [[Forum:Goblin Courser|Goblin Courser]]. Players have a minute to kill each Goblin Courser, after their time is up the Coursers will despawn and respawn seconds later. Once the Coursers are dead, the larger gate will activate and spawn a [[Forum:Spire Keeper|Spire Keeper]]. The players get ten seconds to kill the Spire Keeper before it despawns and the Coursers respawn, requiring all three of them to focus their attention on it. Once the Spire Keeper is defeated the large gate will explode, giving players a way further down the hallway. The hallway has four identical sections, players must fight the Coursers and the Spire Keepers through each section until the gates encounter is finished.
After going up the gravity lift, players will find themselves in a large hallway with twenty small Vex gates in the walls (ten on each side), and a larger Vex gate at the end. As the players step closer to the small gates they will activate, each one will spawn a [[Forum:Goblin Courser|Goblin Courser]]. Players have a minute to kill each Goblin Courser, after their time is up the Coursers will despawn and respawn seconds later. Once the Coursers are dead, the larger gate will activate and spawn a [[Forum:Spire Keeper|Spire Keeper]]. The players get ten seconds to kill the Spire Keeper before it despawns and the Coursers respawn, requiring all three of them to focus their attention on it. Once the Spire Keeper is defeated the large gate will explode, giving players a way further down the hallway. The hallway has four identical sections, players must fight the Coursers and the Spire Keepers through each section until the gates encounter is finished.


On the way to the next encounter, players will be faced with a jumping section similar to the one in the [[Vault of Glass (raid)|Vault of Glass]] with disappearing platforms that take them further up the complex. There are only a few units of Vex on the way up, nothing too much to deal with.
On the way to the next encounter, players will be faced with a jumping section similar to the one in the [[Vault of Glass]] with disappearing platforms that take them further up the complex. There are only a few units of Vex on the way up, nothing too much to deal with.


===[[Forum:Garazon, Sol Inherent|Garazon, Sol Inherent]]===
===[[Forum:Garazon, Sol Inherent|Garazon, Sol Inherent]]===

Please note that all contributions to Destinypedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Destinypedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.