Editing Forum:King's Fall (Fractures)
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#After defeating The Warpriest you will go through the portal and end up in [[Golgoroth's Cellar]] and will have to traverse a maze to get to the boss. Once #your fireteam reaches the exit a door will open and you will be able to fight [[Golgoroth]]. Start the fight by shooting the orb hanging from the ceiling and Golgoroth will spawn. Then kill all enemies that spawn from the back and sides of the room to trigger Golgoroth to open his back and begin the damage phase. Once all enemies spawning from the back and sides of the room have been eliminated, capture Golgoroth's gaze by damaging their back enough while positioned appropriately to reveal the soft innards of their stomach to your fireteam. While Golgoroth's gaze is being captured, the fireteam should be shooting down the first Pool of Reclaimed Light orb from the ceiling. They take a lot of damage before they fall, so everyone in the damage team should be helping out. Timing both the gaze capture and the dropping of the pool is advisable, to maximise your time to hurt Golgoroth. Only one orb will appear at a time, with the next one appearing shortly after the destruction of one. The pattern of spawning is left, right, left, right, left, right, moving towards the Tablet of Ruin. Once the Gaze timer gets low, another gaze-holder should be standing diagonally opposite the gaze holder, ready to pop the back and obtain the gaze. They should then run to position themselves behind the current Pool of Reclaimed Light, so the fireteam can shoot the stomach of Golgoroth. The previous gaze holder can now move into position so they can view the back of Golgoroth, ready to take the gaze when the current holder gets low on time. Repeat movement between shooting down the pools, gaze swapping and generally doing damage until you exhaust all 6 available orbs, at which time Golgoroth will grow tired and the fight will repeat the first section of killing everything that spawns. If you lose the gaze, any of the orbs left unused on the ceiling will add one glyph to the Tablet of Ruin. Filling up all 6 will cause a wipe. Another mechanic to watch out for is ''Unstable Light''. A person standing in the Pool of Reclaimed Light will randomly obtain the Unstable Light debuff. Once this timer expires, they will explode, harming anything nearby in a severe fashion. Instead of blowing up your fireteam in the Pool, run towards Golgoroth as the timer runs out, and detonate near them. This will deal a huge amount of damage to the boss, more than making up for the lost damage of people swapping the gaze. | #After defeating The Warpriest you will go through the portal and end up in [[Golgoroth's Cellar]] and will have to traverse a maze to get to the boss. Once #your fireteam reaches the exit a door will open and you will be able to fight [[Golgoroth]]. Start the fight by shooting the orb hanging from the ceiling and Golgoroth will spawn. Then kill all enemies that spawn from the back and sides of the room to trigger Golgoroth to open his back and begin the damage phase. Once all enemies spawning from the back and sides of the room have been eliminated, capture Golgoroth's gaze by damaging their back enough while positioned appropriately to reveal the soft innards of their stomach to your fireteam. While Golgoroth's gaze is being captured, the fireteam should be shooting down the first Pool of Reclaimed Light orb from the ceiling. They take a lot of damage before they fall, so everyone in the damage team should be helping out. Timing both the gaze capture and the dropping of the pool is advisable, to maximise your time to hurt Golgoroth. Only one orb will appear at a time, with the next one appearing shortly after the destruction of one. The pattern of spawning is left, right, left, right, left, right, moving towards the Tablet of Ruin. Once the Gaze timer gets low, another gaze-holder should be standing diagonally opposite the gaze holder, ready to pop the back and obtain the gaze. They should then run to position themselves behind the current Pool of Reclaimed Light, so the fireteam can shoot the stomach of Golgoroth. The previous gaze holder can now move into position so they can view the back of Golgoroth, ready to take the gaze when the current holder gets low on time. Repeat movement between shooting down the pools, gaze swapping and generally doing damage until you exhaust all 6 available orbs, at which time Golgoroth will grow tired and the fight will repeat the first section of killing everything that spawns. If you lose the gaze, any of the orbs left unused on the ceiling will add one glyph to the Tablet of Ruin. Filling up all 6 will cause a wipe. Another mechanic to watch out for is ''Unstable Light''. A person standing in the Pool of Reclaimed Light will randomly obtain the Unstable Light debuff. Once this timer expires, they will explode, harming anything nearby in a severe fashion. Instead of blowing up your fireteam in the Pool, run towards Golgoroth as the timer runs out, and detonate near them. This will deal a huge amount of damage to the boss, more than making up for the lost damage of people swapping the gaze. | ||
#As the fight continues, the Hive will be gradually replaced with Taken. Beware of the [[Taken Phalanx]]es that appear in the lower level, as they will try to push players out of their damage dealing positions. | #As the fight continues, the Hive will be gradually replaced with Taken. Beware of the [[Taken Phalanx]]es that appear in the lower level, as they will try to push players out of their damage dealing positions. | ||
#Repeat the process until Golgoroth dies and you will receive your loot. when you're ready, proceed into the cave behind the Tablet of Ruin (Soulsiphon Plinth) into the Crossing. If a orb is not used before gaze is lost it will charge the Tablet of Ruin and if six orbs are not used, or Golgoroth Enrages, the Tablet will complete and it is a wipe because you will be Drained of Light by the Soulsiphon Plinth. | #Repeat the process until Golgoroth dies and you will receive your loot. when you're ready, proceed into the cave behind the Tablet of Ruin (Soulsiphon Plinth) into the Crossing. If a orb is not used before gaze is lost it will charge the Tablet of Ruin and if six orbs are not used, or Golgoroth Enrages, the Tablet will complete and it is a wipe because you will be Drained of Light by the Soulsiphon Plinth. | ||