Editing Dark Council Guard

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|type= [[Captain]]
|type= [[Captain]]
|house= [[House of Salvation]]
|house= [[House of Salvation]]
|rank [[Major]]
|gender=
|rank= Guard
|mission= [[Deep Stone Crypt (raid)|Deep Stone Crypt]]
|mission= [[Deep Stone Crypt (raid)|Deep Stone Crypt]]
|weapon(s)= {{icon|Arc}} [[Shock Blade]]s <br> {{icon|Solar}} [[Shrapnel Launcher]] <br> {{icon|Solar}} [[Molten Welder]]
|height=
|abilities= High Durability <br> Rapid Movement <br> Teleportation <br> {{icon|Kinetic}} Fallen Melee <br> {{icon|Void}} [[Absorption Shield]]
|weight=
|weapon(s)= [[Shock Blade]]s <br> [[Shrapnel Launcher]] <br> [[Molten Welder]]
|abilities= High Durability <br> Rapid Movement <br> Teleportation <br> Fallen Melee <br> [[Void]] [[Absorption Shield]]
}}
}}
'''Dark Council Guards''' are [[Captain]]s from the [[House of Salvation]] seen in the [[Deep Stone Crypt (raid)|Deep Stone Crypt]] [[Raid]]. They are unique for their [[Void]] [[Absorption Shield]]s and act as personal Guards for Dark Council members.
'''Dark Council Guards''' are [[Captain]]s from the [[House of Salvation]] seen in the [[Deep Stone Crypt (raid)|Deep Stone Crypt]] [[Raid]]. They are unique for their [[Void]] [[Absorption Shield]]s and act as personal Guards for Dark Council members.
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Dark Council Guards are [[Major]] Captains who vary in weapon use and seen throughout various instances of the Raid. Players are required to first penetrate through their Void Absorption Shield before dealing damage to the Guards.  
Dark Council Guards are [[Major]] Captains who vary in weapon use and seen throughout various instances of the Raid. Players are required to first penetrate through their Void Absorption Shield before dealing damage to the Guards.  


They are first seen in [[Eventide]] protecting the entrance to the Deep Stone Crypt with Shrapnel Launchers. Later during the sparrow encounter, Guards with Molten Welders will spawn to eliminate the Guardians and bombard them with [[Solar]] blasts. In the later encounters the Guards will spawn with [[Arc]] Shock Blades to protect [[Atraks-1]] and [[Taniks, the Abomination]].
They are first seen in [[Eventide]] protecting the entrance to the Deep Stone Crypt with Shrapnel Launchers. Later during the sparrow encounter, Guards with Molten Welders will spawn to eliminate the Guardians and bombard them with [[Solar]] blasts.
 
In the later encounters the Guards will spawn with [[Arc]] Shock Blades to protect [[Atraks-1]] and [[Taniks, the Abomination]]. Due to their high durability, a Heavy [[Sword]] such as [[Falling Guillotine]] is recommended to eliminate the Guards.


==Gallery==
==Gallery==

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