Reticule bloom

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Revision as of 21:20, June 18, 2013 by JHWRAITHSHOT (talk | contribs)

Bloom, or reticule bloom, is a mechanic in video-games. This is when the reticule on the heads-up display becomes larger with sustained or rapid fire, making the weapon less accurate. The reticule will return to its normal proportions after a sufficient time has passed, without firing.

This game mechanic is found in most if not all First-person shooters. As seen in the E3 2013 Destiny Gameplay Demo, bloom is also featured in Destiny, though it is not confirmed that every weapon will have it. [1]

List of appearances

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