Reticule bloom

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Revision as of 13:34, June 17, 2013 by TentacleTornado (talk | contribs) (Changed "reticle" to "reticule" for consistency with the title. I'm not overly fond of this. Shouldn't we have a page for reticule, and have bloom as a sub-section?)

Bloom, or reticule bloom, is a mechanic in video-games. This is when the reticule on the heads-up display becomes larger with sustained fire, making the weapon less accurate. The reticule will return to normal after a sufficient time has passed without firing.

This mechanic is found in most First-person shooters. As seen in the E3 2013 Destiny Gameplay Demo, bloom is also featured in Destiny, though not every weapon will have it.

List of appearances