Forum:Continuous Rift: Difference between revisions

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(Created page with "250px|right {{Quote|The Warlock orders were just a little angry on how their private match type changed, they said it was slow! Prove them wrong.|Lord Shaxx }} '''Continuous Rift''' is a Crucible gamemode variant introduced in House of Obsidian) . ==Overview== Continuous Rift is an 6v6 objective-based capture-the-flag mode where Guardians need to capture a spark and deliver it into the enemy rift...")
 
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[[File:Grimoire Rift.jpg|250px|right]]
[[File:Grimoire Rift.jpg|250px|right]]
{{Quote|The Warlock orders were just a little angry on how their private match type changed,  they said it was slow! Prove them wrong.|[[Lord Shaxx]] }}
{{Quote|The Warlock orders were just a little angry on how their private match type changed,  they said it was slow! Prove them wrong.|[[Lord Shaxx]] }}
'''Continuous Rift''' is a [[Crucible]] gamemode variant introduced in [[Forum:House of Obsidian(Expansion|House of Obsidian)]] .  
'''Continuous Rift''' is a [[Crucible]] gamemode variant introduced in [[Forum:House of Obsidian(Expansion)|House of Obsidian]] .  


==Overview==
==Overview==

Latest revision as of 17:43, February 25, 2024

Grimoire Rift.jpg

"The Warlock orders were just a little angry on how their private match type changed, they said it was slow! Prove them wrong."
Lord Shaxx

Continuous Rift is a Crucible gamemode variant introduced in House of Obsidian .

Overview[edit]

Continuous Rift is an 6v6 objective-based capture-the-flag mode where Guardians need to capture a spark and deliver it into the enemy rift to score points. The only difference from the original Rift match type is the new fluidity granted by allowing one continuous round. All other aspects of Rift are unchanged.

Related modes[edit]