Nightmare Containment: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
[[File:Nightmare Containment 5.jpg|thumb | [[File:Nightmare Containment 5.jpg|thumb|300px]] | ||
Nightmare Containment is a horde-defense game mode in which the players must defend the [[Nightmare Harvester]] from waves of [[Scorn]] and [[Cabal]] enemies. The event takes place in three of four areas of the Castellum, each corresponding to an entrance to a part of the ship. The event will begin in front of either [[Royal Pools]], [[Pleasure Gardens]], or [[The Gauntlet]] and will move way to one of the other two locations, progressively getting more difficult, before ending in a boss battle that always takes place in front of the entrance to [[Emperor Calus]]'s [[Throne]] Room. Each Nightmare Containment consists of three tiers with four phases each. | Nightmare Containment is a horde-defense game mode in which the players must defend the [[Nightmare Harvester]] from waves of [[Scorn]] and [[Cabal]] enemies. The event takes place in three of four areas of the Castellum, each corresponding to an entrance to a part of the ship. The event will begin in front of either [[Royal Pools]], [[Pleasure Gardens]], or [[The Gauntlet]] and will move way to one of the other two locations, progressively getting more difficult, before ending in a boss battle that always takes place in front of the entrance to [[Emperor Calus]]'s [[Throne]] Room. Each Nightmare Containment consists of three tiers with four phases each. | ||
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===Tier Two=== | ===Tier Two=== | ||
[[File:Nightmare Containment 7.jpg|thumb | [[File:Nightmare Containment 7.jpg|thumb|300px]] | ||
Tier Two is mechanically the same as Tier One with a few notable differences. | Tier Two is mechanically the same as Tier One with a few notable differences. | ||
*Dread Bearers can also be [[Abomination]]s. | *Dread Bearers can also be [[Abomination]]s. |