Forum:Type-14 Humpback Hive: Difference between revisions

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With the Anarchy's Children tech division entering a better condition, the militaristic sub-division began development on a centralized communications nexus that could be deployed at any stronghold or firebase while also providing a means of a secure drone network and rapid excavation. Enter the automated Humpback deployable network hub and Shank Foundry, armed with some of the most powerful defensive weaponry and is granted an onboard, state-of-the-art logistics and tactical combat A.I.. Though it lacks mobility, it more than makes up for that with the extensive and impressive Shank drone network it is given, allowing all nearby automated units to act as if they were one. After the death of [[Forum:Mazivas, Baroness of Mayhem|Mazivas, Baroness of Mayhem]] and the defeat of the Anarchy's Children, groups of those Fallen would began defecting from the faction over to the [[Forum:House of Lions|House of Lions]], bringing in Type-14 Humpback Hive Constructs into their arsenal. Later, the [[Forum:House of Emperors|House of Emperors]] Traditionalists would steal a few of the Type-14 Humpback Hive for their own uses, such as [[Glimmer]] extraction parties, or defending territories within the [[Forum:Decrepit Wastes|Decrepit Wastes]]
With the Anarchy's Children tech division entering a better condition, the militaristic sub-division began development on a centralized communications nexus that could be deployed at any stronghold or firebase while also providing a means of a secure drone network and rapid excavation. Enter the automated Humpback deployable network hub and Shank Foundry, armed with some of the most powerful defensive weaponry and is granted an onboard, state-of-the-art logistics and tactical combat A.I.. Though it lacks mobility, it more than makes up for that with the extensive and impressive Shank drone network it is given, allowing all nearby automated units to act as if they were one. After the death of [[Forum:Mazivas, Baroness of Mayhem|Mazivas, Baroness of Mayhem]] and the defeat of the Anarchy's Children, groups of those Fallen would began defecting from the faction over to the [[Forum:House of Lions|House of Lions]], bringing in Type-14 Humpback Hive Constructs into their arsenal. Later, the [[Forum:House of Emperors|House of Emperors]] Traditionalists would steal a few of the Type-14 Humpback Hive for their own uses, such as [[Glimmer]] extraction parties, or defending territories within the [[Forum:Decrepit Wastes|Decrepit Wastes]]
==Gameplay==
==Gameplay==
During a Humpback Deployment [[Public Event]] or even an invaded Story [[Mission]] or [[Strike]], the unit will be dropped off by a Heavy Skiff from the [[Ketch]] overhead; like a [[Fallen Walker]] deployment, any person underneath the falling Humpback will be instantly crushed. From there, the legs that were once attached to the Heavy Skiff will slowly lock in into the ground and lift itself up, thus beginning the Public Event.
During a Humpback Deployment [[Public Event]] or even an invaded Story [[Mission]] or [[Strike]], the unit will be dropped off by a [[Forum:Heavy Skiff|Heavy Skiff]] from the [[Ketch]] overhead; like a [[Fallen Walker]] deployment, any person underneath the falling Humpback will be instantly crushed. From there, the legs that were once attached to the Heavy Skiff will slowly lock in into the ground and lift itself up, thus beginning the Public Event.


Initially, the Humpback will only have two means of self-defense: first is the "wing" mounted [[Arc]] turrets, which will continuously fire a steady stream of Arc bolts at their opponents, which can be temporarily disabled through concentrated gunfire. The second way the Humpback can defend itself is with a volley of missiles from it's side-mounted rocket pods, which will either track like the missiles of the [[Scorn Walker]] or launch into the air and rapidly descend and violently explode like that of [[Insurrection Prime, Kell's Scourge]]. Most notably, however, is the signature [[Shank]] foundry the Humpback is known for. From there, an alarms should sound a pair of doors should allow a meshed radar dish to unfold, which will release a swarm of varying Shanks from the heart of the foundry. After the swarm, or after a [[Heavy Shank]] is spawned, the turrets on the wings of the Humpback should, instead unleash a massive cone of flame, and the doors on top should close.
Initially, the Humpback will only have two means of self-defense: first is the "wing" mounted [[Arc]] turrets, which will continuously fire a steady stream of Arc bolts at their opponents, which can be temporarily disabled through concentrated gunfire. The second way the Humpback can defend itself is with a volley of missiles from it's side-mounted rocket pods, which will either track like the missiles of the [[Scorn Walker]] or launch into the air and rapidly descend and violently explode like that of [[Insurrection Prime, Kell's Scourge]]. Most notably, however, is the signature [[Shank]] foundry the Humpback is known for. From there, an alarms should sound a pair of doors should allow a meshed radar dish to unfold, which will release a swarm of varying Shanks from the heart of the foundry. After the swarm, or after a [[Heavy Shank]] is spawned, the turrets on the wings of the Humpback should, instead unleash a massive cone of flame, and the doors on top should close.