Editing Warlord's Ruin

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Players begin in the Windswept Crag, at the bottom of a trail leading to an outpost for the castle. After trekking through the dangerous, mountainous cliffs and creeping through the ancient outpost, players will find themselves faced against [[Rathil, First Broken Knight of Fikrul]], who overlooks the Warlord's Ruin.
Players begin in the Windswept Crag, at the bottom of a trail leading to an outpost for the castle. After trekking through the dangerous, mountainous cliffs and creeping through the ancient outpost, players will find themselves faced against [[Rathil, First Broken Knight of Fikrul]], who overlooks the Warlord's Ruin.


This boss fight introduces the Imminent Wish and Blighted Eye mechanic, which will be seen throughout the rest of the dungeon. Imminent Wish allows players to stand in specific areas with corrupted [[Ether Totem|Ether Totems]] and cleanse them for 30 seconds. After some time, Rathil will activate the Imminent Wish buff and teleport Guardians into cages elevated above the arena. To escape before being impaled by the spikes, Guardians will need to shoot the three Blighted Eyes surrounding their cage. Upon doing this, the cage door will open, allowing players to fall back down to the arena and cleanse as many totems as they can. Totems are cleansed when the Taken [[Blight]] in the middle disappears, revealing a light blue glow within.  
This boss fight introduces the Imminent Wish and Blighted Eye mechanic, which will be seen throughout the rest of the dungeon. Imminent Wish allows players to stand in specific areas with corrupted [[Ether Totem|Ether Totems]] and cleanse them for 30 seconds. After some time, Rathil will activate the Imminent Wish buff and teleport Guardians into cages elevated above the arena. To escape before being impaled by the spikes, Guardians will need to shoot the three Blighted Eyes surrounding their cage. Upon doing this, the cage door will open, allowing players to fall back down to the arena and cleanse as many totems as they can. Totems are cleansed when the taken [[blight]] in the middle disappears, revealing a light blue glow within.  


After totems are cleansed and Imminent Wish hits zero, Rathil's hex will backfire, giving Guardians a buff called Naeem's Wish Empowerment, which allows them to damage Rathil. The time given by Naeem's Wish Empowerment is directly connected to however many totems Guardians cleanse, so Guardians should try to cleanse as many totems as they can to maximize their DPS phase.  
After totems are cleansed and Imminent Wish hits zero, Rathil's hex will backfire, giving Guardians a buff called Naeem's Wish Empowerment, which allows them to damage Rathil. The time given by Naeem's Wish Empowerment is directly connected to however many totems Guardians cleanse, so Guardians should try to cleanse as many totems as they can to maximize their DPS phase.  
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Upon attempting to cleanse totems, a howling snowstorm will occur, giving players the Biting Cold debuff. Upon reaching ten stacks, players with the debuff will be frozen and killed. Around the back of the map are torches that provide the "Shelter From The Storm" buff, which, if activated, will remove all stacks of Biting Cold within 5 seconds. Guardians will need to continue to use Imminent Wish to cleanse the totems, while also looking out for Biting Cold and using Shelter from the storm to remove Biting Cold.
Upon attempting to cleanse totems, a howling snowstorm will occur, giving players the Biting Cold debuff. Upon reaching ten stacks, players with the debuff will be frozen and killed. Around the back of the map are torches that provide the "Shelter From The Storm" buff, which, if activated, will remove all stacks of Biting Cold within 5 seconds. Guardians will need to continue to use Imminent Wish to cleanse the totems, while also looking out for Biting Cold and using Shelter from the storm to remove Biting Cold.


After Imminent Wish ends, [[Solar]] charges will spawn in the center of the arena. These charges must be transported to any one of the four pillars in the center of the arena and lit to bring Guardians one step closer to a damage phase. Guardians should keep in mind that the amount of solar charges that spawn are influenced by however many totems are cleansed.
After Imminent Wish ends, [[solar]] charges will spawn in the center of the arena. These charges must be transported to any one of the four pillars in the center of the arena and lit to bring Guardians one step closer to a damage phase. Guardians should keep in mind that the amount of solar charges that spawn are influenced by however many totems are cleansed.


Immediately after the fourth pillar has been lit, the damage phase begins.. Guardians should stand in the vicinity of the pillar that was activated last to receive Shelter From the Storm, as well as Naeem’s Wish Empowerment to wound the Locus. After Naeem’s Wish Empowerment runs out, Shelter From The Storm will  
Immediately after the fourth pillar has been lit, the damage phase begins.. Guardians should stand in the vicinity of the pillar that was activated last to receive Shelter From the Storm, as well as Naeem’s Wish Empowerment to wound the Locus. After Naeem’s Wish Empowerment runs out, Shelter From The Storm will  
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Upon climbing through ancient ruins and frozen ice rooms, Guardians will find themselves on the side of the mountain, at risk of plummeting down. Guardians should trek with caution as they eventually reach a massive Blight with rocks flying around it. Here, Guardians should exercise extreme caution and take their time to not get hit. Eventually, Guardians will find themselves at the summit of the mountain, with a spiral of moving [[Ahamkara]] Bones and the final encounter of the dungeon.
Upon climbing through ancient ruins and frozen ice rooms, Guardians will find themselves on the side of the mountain, at risk of plummeting down. Guardians should trek with caution as they eventually reach a massive Blight with rocks flying around it. Here, Guardians should exercise extreme caution and take their time to not get hit. Eventually, Guardians will find themselves at the summit of the mountain, with a spiral of moving [[Ahamkara]] Bones and the final encounter of the dungeon.


===Quell the Corruption===
===Quell The Corruption===


After shooting the small Blight in the center of the map, Hefnd's Vengeance, Blighted Chimaera will appear, attempting to neutralize Guardians with its Void Eversion. Guardians should shoot the Blighted Eyes shielding the Chimaera to spawn two Broken Knights on each side of the map.
After shooting the small blight in the center of the map, Hefnd’s Vengeance, Blighted Chimaera will appear, attempting to neutralize Guardians with its Void Eversion. Guardians should shoot the Blighted Eyes shielding the Chimaera to spawn two Broken Knights on each side of the map.


Upon death, Broken Knights will drop corrupted ether totems and will also spawn them on their own. While this is happening, Guardians will be given Imminent Wish and will proceed to cleanse the totems.
Upon death, knights will drop corrupted ether totems and will also spawn them on their own. While this is happening, Guardians will be given Imminent Wish and will proceed to cleanse the totems.


While the totems are being cleansed, Guardians will be inflicted with the Hex of Vengeful Corruption. This debuff lasts for fifteen seconds, and anybody who has the buff when it ends will die. To be released of the Hex, Guardians will need to locate [[Corrupted Hex-Drinker|Corrupted Hex-Drinkers]] scattered across the map. These immune [[Wraith|Wraiths]] can be struck with a melee to transfer the Hex to them from Guardians. Guardians should be aware that Hex-Drinkers can melee them and transfer the Hex back to them, so they should advise caution when in close proximity to a Hex-Drinker.
While the totems are being cleansed, Guardians will be inflicted with the Hex of Vengeful Corruption. This debuff lasts for fifteen seconds, and anybody who has the buff when it ends will die. To be released of the Hex, Guardians will need to locate [[Corrupted Hex-Drinker|Corrupted Hex-Drinkers]] scattered across the map. These immune [[Wraith|Wraiths]] can be struck with a melee to transfer the Hex to them from Guardians. Guardians should be aware that Hex-Drinkers can melee them and transfer the Hex back to them, so they should advise caution when in close proximity to a Hex-Drinker.


After all Hexes and totems have been cleansed, Naeem's Wish Empowerment will be granted and damage can begin. Like in the first encounter, Naeem’s Wish Empowerment is increased in time depending on the amount of totems cleansed.
After all Hex’s have killed something, and totems have been cleansed, Naeem’s Wish Empowerment will be granted and damage can begin. Like in the first encounter, Naeem’s Wish Empowerment is increased in time depending on the amount of totems cleansed.


After Naeem's Wish Empowerment runs out, the Chimaera will retreat to a higher floor. Guardians should climb the ruins to the next floor to repeat the mechanics. It should be noted that if not enough damage is done, the Chimaera will remain on the floor it is currently on, awaiting a repeat to meet the damage check.
After Naeem’s Wish Empowerment runs out, the Chimaera will retreat to a higher floor. Guardians should climb the ruins to the next floor to repeat the mechanics. It should be noted that if not enough damage is done, the Chimaera will remain on the floor it is currently on, awaiting a repeat to meet the damage check.


Eventually, Guardians will reach the final floor, which is made up of three platforms that when stood on, will grant Naeem's Wish Empowerment. Surrounding the boss are many Blighted Eyes, which if shot, increase the duration of Naeem's Wish Empowerment. It is recommended that after doing some damage, Guardians shoot some Blighted Eyes to extend their phase. After Naeem’s Wish Empowerment runs out, the Chimaera will teleport to another platform, awaiting Guardians to wound it.  
Eventually, Guardians will reach the final floor, which is made up of three platforms that when stood on, will grant Naeem’s Wish Empowerment. Surrounding the boss are many Blighted Eyes, which if shot, increase the duration of Naeem’s Wish Empowerment. It is recommended that after doing some damage, Guardians shoot some Blighted Eyes to extend their phase. After Naeem’s Wish Empowerment runs out, the Chimaera will teleport to another platform, awaiting Guardians to wound it.  


After all three platforms are activated, the Chimaera teleports Guardians back down to the first floor to repeat the mechanics and reach final stand.
After all three platforms are activated, the Chimaera teleports Guardians back down to the first floor to repeat the mechanics and reach final stand.


At final stand, Naeem's Wish Empowerment will be granted to Guardians, allowing damage to the Chimaera. Naeem's Wish Empowerment is indefinite here, so it is recommended that Guardians take their time to finish the fight.
At final stand, Naeem’s Wish Empowerment will be granted to Guardians, allowing damage to the Chimaera. Naeem’s Wish Empowerment is indefinite here, so it is recommended that Guardians take their time to finish the fight.


After the Chimaera is banished, Guardians should collect their loot and also collect the Ahamkara Bone to officially complete the dungeon.
After the Chimaera is banished, Guardians should collect their loot and also collect the Ahamkara Bone to officially complete the dungeon.

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