Editing Pit of Heresy

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Collect your loot and continue until you see a wall of doors. Ignore the vast array of doors and look for a hole in the wall just off to the right of the broken bridge on which you're standing.
Collect your loot and continue until you see a wall of doors. Ignore the vast array of doors and look for a hole in the wall just off to the right of the broken bridge on which you're standing.


===Tunnels of Despair===
===[[Tunnels of Despair]]===
[[File:PitofHersey5.jpg|thumb|300px|Into the Despair]]
[[File:PitofHersey5.jpg|thumb|300px|Into the Despair]]
Follow this path until you drop into a dimly lit room. Here, there are some hidden tunnels with small Hive membranes protecting them, which can be destroyed with a few shots. There are also three unkillable [[Harrowing Pariah|Harrowing Pariahs]] patrolling around the wider tunnels, so watch your back.
Follow this path until you drop into a dimly lit room. Here, there are some hidden tunnels with small Hive membranes protecting them, which can be destroyed with a few shots. There are also three unkillable [[Harrowing Pariah|Harrowing Pariahs]] patrolling around the wider tunnels, so watch your back.
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Escape this encounter by navigating the small tunnels and killing the Hive Knights you come across. Each Knight that you kill will drop a Void orb. Dunk this orb in a vessel outside of the three doors that the ogres are protecting. After you kill three Knights and deposit their orbs at each of these doors, the next stage opens.
Escape this encounter by navigating the small tunnels and killing the Hive Knights you come across. Each Knight that you kill will drop a Void orb. Dunk this orb in a vessel outside of the three doors that the ogres are protecting. After you kill three Knights and deposit their orbs at each of these doors, the next stage opens.


===Chamber of Suffering===
===[[Chamber of Suffering]]===
[[File:PitOfHeresy10.jpg|thumb|300px|The Chamber of Suffering]]
[[File:PitOfHeresy10.jpg|thumb|300px|The Chamber of Suffering]]
The third encounter in the Pit of Heresy is a wave defense activity with a debuff mechanic. There's a large wall protected by six Hive runes in the centre of the room. Your goal is to destroy them.
The third encounter in the Pit of Heresy is a wave defense activity with a debuff mechanic. There's a large wall protected by six Hive runes in the centre of the room. Your goal is to destroy them.
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Once the Knight is dead, run over, pick up the orb, and run back to the Totem. It should have a fire in the center by now, and you should have five to ten seconds left before wiping. After the orb is dunked, shoot the Boomer Knights on the upper balcony with your Rocket Launcher or Sniper, rinse, and repeat.
Once the Knight is dead, run over, pick up the orb, and run back to the Totem. It should have a fire in the center by now, and you should have five to ten seconds left before wiping. After the orb is dunked, shoot the Boomer Knights on the upper balcony with your Rocket Launcher or Sniper, rinse, and repeat.


===Harrow===
===[[Harrow]]===
[[File:PitofHersey3.jpg|thumb|300px|The Harrow]]
[[File:PitofHersey3.jpg|thumb|300px|The Harrow]]
This encounter is a jumping puzzle featuring another set of runes protecting another door. This time, you need to carefully jump around the ledges and platforms within the abyss while looking for more towers with runes that match those on the door.
This encounter is a jumping puzzle featuring another set of runes protecting another door. This time, you need to carefully jump around the ledges and platforms within the abyss while looking for more towers with runes that match those on the door.

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