Editing Insurrection Defender, Kell's Scourge

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|abilities= Summon Fallen <br> Teleportation <br> Midair Levitation <br> High Durability <br> {{icon|Kinetic}} Servitor Melee <br> Reset Phase Radiances <br> Guard [[Insurrection Prime, Kell's Scourge]]}}
|abilities= Summon Fallen <br> Teleportation <br> Midair Levitation <br> High Durability <br> {{icon|Kinetic}} Servitor Melee <br> Reset Phase Radiances <br> Guard [[Insurrection Prime, Kell's Scourge]]}}


'''Insurrection Defenders''' were a group of [[Ultra]] [[Servitor]]s that belong to the [[Kell's Scourge]] Syndicate. They protected the [[Insurrection Prime, Kell's Scourge|Insurrection Prime]]'s mech.
'''Insurrection Defenders''' are a group of [[Ultra]] [[Servitor]]s that belong to the [[Kell's Scourge]] Syndicate. They protect the [[Insurrection Prime, Kell's Scourge|Insurrection Prime]]'s mech.


==Gameplay==
==Gameplay==
Throughout Phase 1 of Insurrection Prime, these [[Servitor]]s spawned. They behaved like any [[Ultra]]-class Servitor; blasting targets with their Eye Blasts and using their melee if anyone got too close. However, they were essential to the encounter. Whenever they were killed, the Phase Generators would reset and the electric barrier preventing entry and exit into the underground ring would briefly be shut down. Whenever the team was ready to start or those running below had gathered their respective radiance, these Servitors were to be killed.
Throughout Phase 1 of Insurrection Prime, these [[Servitor]]s will spawn. They behave like any [[Ultra]]-class Servitor; blasting targets with their Eye Blasts and using their melee if anyone gets too close. However, they are essential to the encounter. Whenever they are killed, the Phase Generators will reset and the electric barrier preventing entry and exit into the underground ring will briefly shut down. Whenever the team is ready to start or those running below have gathered their respective radiance, these Servitors are to be killed.


==List of appearances==
==List of appearances==

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