Editing Forum:Summoner Captain
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|weapon(s)= | |weapon(s)= [[Shock Rifle]] <br> [[Shrapnel Launcher]] <br> [[Molten Welder]] | ||
|abilities= High Durability <br> Rapid Movement <br> Teleportation <br> | |abilities= High Durability <br> Rapid Movement <br> Teleportation <br> Fallen Melee <br> Conjure [[Fallen]] Squad <br> Summoner Stagger | ||
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'''Summoner Captains''' are powerful and influential [[Fallen]] [[Forum:Fanfic Champions|Champions]] armed with unique, darkness empowered teleportation Tech that allows them to warp allies instantly into battle. | '''Summoner Captains''' are powerful and influential [[Fallen]] [[Forum:Fanfic Champions|Champions]] armed with unique, darkness empowered teleportation Tech that allows them to warp allies instantly into battle. | ||
==Gameplay== | ==Gameplay== | ||
Like other [[Fallen]] [[Captain]]s, these Champions will often be seen commanding their subordinates, usually staying around the rear of their crew, firing off barrages of weapons fire at their opponents and evading any impending damage or nearby opponent. However, these Champions have the ability to summon a random squad of Fallen from thin air thanks to their Darkness-enhanced tech. Indicated by a slight glow coming from the Captain, as well as the Captain doing a unique animation in the process, the squad will spawn from anywhere the ability is cast. The longer the Captain does this animation, the more dangerous, numerous and resilient the squad will be. Because of their massive health pool and potentially disastrous ability for high difficulty activities, players are advised to utilize Anti-Summoner rounds on these Captains during the summoning animation to briefly stagger them and weaken them to any incoming damage. | Like other [[Fallen]] [[Captain]]s, these Champions will often be seen commanding their subordinates, usually staying around the rear of their crew, firing off barrages of weapons fire at their opponents and evading any impending damage or nearby opponent. However, these Champions have the ability to summon a random squad of Fallen from thin air thanks to their Darkness-enhanced tech. Indicated by a slight glow coming from the Captain, as well as the Captain doing a unique animation in the process, the squad will spawn from anywhere the ability is cast. The longer the Captain does this animation, the more dangerous, numerous and resilient the squad will be. Because of their massive health pool and potentially disastrous ability for high difficulty activities, players are advised to utilize Anti-Summoner rounds on these Captains during the summoning animation to briefly stagger them and weaken them to any incoming damage. |