Editing Forum:Satyr
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In terms of appearance, Satyrs appear to be fusions of Goblins and Wyverns, with the torso of the former and the legs of the latter. Like the rest of the Echo-enhanced Vex units, it has glass forelimbs that hold Solar energy within. | In terms of appearance, Satyrs appear to be fusions of Goblins and Wyverns, with the torso of the former and the legs of the latter. Like the rest of the Echo-enhanced Vex units, it has glass forelimbs that hold Solar energy within. | ||
Satyrs function predominantly like Goblins, minus the ability to teleport. In addition to their weaponry of a Slap Rifle and Incendiary Grenade, they can deliver a powerful kick to any Guardians that get too close to them. | Satyrs function predominantly like Goblins, minus the ability to teleport. In addition to their weaponry of a Slap Rifle and Incendiary Grenade, they can deliver a powerful kick to any Guardians that get too close to them. Like Wyverns, their weak spot is located on their backs. | ||
A Saytr's eye will normally glow pink, but when its [[Super]] is charged, it will change to orange, and it will be able to cast it at any time. Upon casting their Super, they will summon a massive Vex hammer to attack, either by spinning its upper torso or making use of its legs to leap into the air and bring it down, unleashing a torrent of Solar flame. | A Saytr's eye will normally glow pink, but when its [[Super]] is charged, it will change to orange, and it will be able to cast it at any time. Upon casting their Super, they will summon a massive Vex hammer to attack, either by spinning its upper torso or making use of its legs to leap into the air and bring it down, unleashing a torrent of Solar flame. | ||