Editing Forum:Nezarec, Final God of Pain

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{{Boss infobox
{{Boss infobox
|name= Nezarec, Final God of Pain
|name= Nezarec, Final God of Pain
|othernames=
|image= [[File:Nezarec.jpg|300px]]
|image= [[File:Nezarec.jpg|300px]]
|species= [[Human]]
|species= [[Human]]
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|rank= Shadow God
|rank= Shadow God
|class=  
|class=  
|mission=  
|mission= Dusk Tunnel
|gender= Male
|gender= Male
|height=  
|height=  
|mass=  
|mass=  
|weapon= [[Touch of Malice]] <br> [[Void]] [[Black Spindle]] <br> Nezarec's [[Truth]] <br> Nezarec's Blade
|weapon= [[Touch of Malice]] <br> [[Void]] [[Black Spindle]] <br> Nezarec's [[Truth]] <br> Nezarec's Blade
|ability= Void Dimension <br> Dome of the Void <br> Bullet Deflection <br> Midair Levitation <br> Null Teleport <br> Poison of Nezarec <br> Favor of Oryx <br> Disorientation <br> Withering Nail <br> Ionizing Radiation <br> Seeker of Truth <br> Bleeding Regret <br> Banishment Wave <br> [[Shrieker]]'s Barrage <br> Void Axion Bomb <br> Crippled Debuff <br> Void Spikewall <br> Spikewall Collision <br> Void Thunderbolt <br> Void Aftershocks <br> Void Thunderblast <br> Flame of the Void <br> Void Eruption <br> Void Energy Shield <br> Shadow Vanish <br> [[Voidwalker]] [[Blink]] <br> [[Warlock]] Glide <br> Rapid Flight <br> Void Trace Beam <br> Slowness Effect <br> Dragged Debuff <br> Hook and Slash <br> Chained by the Void <br> Energy Devouring <br> Fury of the Void <br> Nezarec's Frenzy <br> Weight of the Void <br> Energy Javelin <br> Void Javelin Storm <br> Energy Channel <br> Channeling Blast <br> Blindness Effect <br> Cataclysm Bomb <br> Cataclysm Vortex <br> Cataclysm Dart <br> Weapons Jammed <br> Null Pillar Reflex <br> Null Pillar Sentry <br> Shade of Nezarec <br> Drained of Light <br> Shadow's Consumption <br> Focused Arc Burst <br> Feedback Aura <br> Disruption Effect <br> Shocking Effect <br> Focused Solar Burst <br> Ignition Effect <br> Armor Sundered <br> Redness Effect <br> Focused Void Burst <br> Poisoned Effect <br> Haze of Distortion <br> Blackout Effect <br> Suppression Effect <br> Shockstorm Blitz <br> Scorchstorm Blitz <br> Nullstorm Blitz <br> Harrowed Chains <br> Harrowed Smash <br> Hallucination Effect <br> Null Earthquake <br> Null Wave Debris <br> Ward of Dusk <br> Pulses of Dusk <br> Void Overshield <br> Antimatter Blast <br> Void Adaptation <br> Flame of Nezarec <br> Gaze of Nezarec <br> Black Hole Space <br> Crushed by the Void <br> High Durability <br> Rapid Movement <br> Summon Shades
|ability= Void Dimension <br> Dome of the Void <br> Bullet Deflection <br> Midair Levitation <br> Null Teleport <br> Poison of Nezarec <br> Favor of Oryx <br> Disorientation <br> Withering Nail <br> Ionizing Radiation <br> Seeker of Truth <br> Bleeding Regret <br> Banishment Wave <br> [[Shrieker]]'s Barrage <br> Void Axion Bomb <br> Crippled Debuff <br> Void Spikewall <br> Spikewall Collision <br> Void Thunderbolt <br> Void Aftershocks <br> Void Thunderblast <br> Flame of the Void <br> Void Eruption <br> Void Energy Shield <br> Shadow Vanish <br> [[Voidwalker]] [[Blink]] <br> [[Warlock]] Glide <br> Rapid Flight <br> Void Trace Beam <br> Slowness Effect <br> Dragged Debuff <br> Hook and Slash <br> Chained by the Void <br> Energy Devouring <br> Fury of the Void <br> Nezarec's Frenzy <br> Weight of the Void <br> Energy Javelin <br> Void Javelin Storm <br> Energy Channel <br> Channeling Blast <br> Blindness Effect <br> Cataclysm Bomb <br> Cataclysm Vortex <br> Cataclysm Dart <br> Weapons Jammed <br> Null Pillar Reflex <br> Null Pillar Sentry <br> Shade of Nezarec <br> Drained of Light <br> Shadow's Consumption <br> Focused Arc Burst <br> Feedback Aura <br> Disruption Effect <br> Shocking Effect <br> Focused Solar Burst <br> Ignition Effect <br> Armor Sundered <br> Redness Effect <br> Focused Void Burst <br> Poisoned Effect <br> Haze of Distortion <br> Blackout Effect <br> Suppression Effect <br> Shockstorm Blitz <br> Scorchstorm Blitz <br> Nullstorm Blitz <br> Harrowed Chains <br> Harrowed Smash <br> Hallucination Effect <br> Null Earthquake <br> Null Wave Debris <br> Ward of Dusk <br> Pulses of Dusk <br> Void Overshield <br> Antimatter Blast <br> Flame of Nezarec <br> Gaze of Nezarec <br> Black Hole Space <br> Crushed by the Void <br> High Durability <br> Rapid Movement <br> Summon Shades
}}
}}
{{Quote|Greetings, [[The Guardian|Guardian]]. I am Nezarec, overseer of the Void, the purest light, the darkest hour. I wish to grace you with the blessing of this dimension. Accept my offering, and you will be more powerful than you could ever imagine. If you stand by me, I will be eternally grateful. If not, well, remember that I have a balance to uphold. To disrupt it is to spell disaster for the universe at large.| Nezarec introducing himself to [[The Guardian]]|quote}}
 
'''Nezarec, Final God of Pain''' is a deity who oversees and controls the [[Void]] Dimension. He transcends all known power in the universe and seeks the downfall of all who refuse his offerings of the Void.
{{quote|It appears the wielders of the [[Light]] ask for nothing more than the annihilation of the [[Darkness]]. Little do they know that I maintain the balance between them both, by offerings from the Void. Anyone who disrupts this balance by any means WILL pay the price.| Nezarec|quote}}
 
'''Nezarec, Final God of Pain''' is a malevolent deity who oversees and controls the [[Void]] Dimension. He transcends all known power in the universe and seeks the downfall of all who refuse his offerings of the Void. Nezarec serves as the main boss of the Dusk Tunnel [[Raid]].


==Mechanics==
==Mechanics==
{{Quote|I made myself very clear. The balance between Light and Dark must be preserved, Guardian, for if one sides takes over, the universe will suffer entropy. And unfortunately, entropy is what you will get.|Nezarec's final words before he challenges [[The Guardian]].|quote}}
===Main Weapons & Abilities===
===Main Weapons & Abilities===
When inside his dome, Nezarec will use one of three weapons. His primary weapon is a heavily modified [[Touch of Malice]] that fires high-velocity rounds which inflict a stacking poison effect, increasing the damage per tick for every shot fired; the weapon's rate of fire and velocity increases each time the poison deals damage. Nezarec's secondary weapon is a modified Black Spindle that fires Void rounds which cause a disorientation effect upon impact, causing [[Guardian]]s' view to blur and swirl, limiting their awareness; if three consecutive shots are landed, the weapon's damage dramatically increases for a short time, allowing it to instantly kill Guardians with one shot. For emergency situations, Nezarec uses a heavily modified [[Truth]] that fires seeking warheads which emit a radiation cloud upon detonation, temporarily inflicting a debuff that drains Guardians' shields and health, causes them to perform different actions than intended, and prevents them from jumping; kills with this weapon increase the warhead's blast radius and velocity as well as the radius of the radiation cloud. When outside the dome, Nezarec employs a one-handed greatblade that, upon a hit, will cause its target to bleed and have their field of view turn red; this blade can also fire energy waves that push Guardians backward upon impact.
When inside his dome, Nezarec will use one of three weapons. His primary weapon is a heavily modified [[Touch of Malice]] that fires high-velocity rounds which inflict a stacking poison effect, increasing the damage per tick for every shot fired; the weapon's rate of fire and velocity increases each time the poison deals damage. Nezarec's secondary weapon is a modified Black Spindle that fires Void rounds which cause a disorientation effect upon impact, causing [[Guardian]]s' view to blur and swirl, limiting their awareness; if three consecutive shots are landed, the weapon's damage dramatically increases for a short time, allowing it to instantly kill Guardians with one shot. For emergency situations, Nezarec uses a heavily modified [[Truth]] that fires seeking warheads which emit a radiation cloud upon detonation, temporarily inflicting a debuff that drains Guardians' shields and health, causes them to perform different actions than intended, and prevents them from jumping; kills with this weapon increase the warhead's blast radius and velocity as well as the radius of the radiation cloud. When outside the dome, Nezarec employs a one-handed greatblade that, upon a hit, will cause its target to bleed and have their field of view turn red; this blade can also fire energy waves that push Guardians backward upon impact.
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*If surrounded by ''six'' Guardians, Nezarec will charge up an antimatter blast, that will instantly kill anyone within its radius.
*If surrounded by ''six'' Guardians, Nezarec will charge up an antimatter blast, that will instantly kill anyone within its radius.


Nezarec will resist all incoming damage by 90% in this state. There will be Void flames lighted up throughout the arena; running through them will grant both a buff that allows for more damage to be dealt to him and his shield as well as a burning debuff, although this will only allow the player to deal 50% of their normal damage and flames do not stack. After ten seconds the flame will expire, and if the Guardian does not look away from Nezarec, then Nezarec's gaze will instantly kill them. When his health reaches 25%, he will be able to summon a black hole that will pull Guardians towards it for 10 seconds at a time. This attack will be executed once every 90 seconds and the only way to survive is to run in the opposite direction. As Nezarec's health reaches 10%, his damage resistance is increased up to 99%, and the flames buff will be decreased by 50%. As soon as Nezarec's health reaches 5%, he will cause the ceiling to turn into a black energy and fall on the raid team. Nezarec's shield will drop, and he must be downed quickly, lest they be crushed by the weight of the Void. Once his his health reaches 1%, he will vanish from the arena and the black energy will stop falling. Nezarec will return...
Nezarec will be open to damage, although more damage is able to be done through a special mechanic. There will be Void flames lighted up throughout the arena; running through them will grant both a buff that allows for more damage to be dealt to him and his shield as well as a burning debuff. After ten seconds the flame will expire, and if the Guardian does not look away from Nezarec, then Nezarec's gaze will instantly kill them. When his health reaches 25%, he will be able to summon a black hole that will pull Guardians towards it for 10 seconds at a time. This attack will be executed once every 90 seconds and the only way to survive is to run in the opposite direction. As soon as Nezarec's health reaches 5%, he will cause the ceiling to turn into a black energy and fall on the raid team. Nezarec's shield will drop, and he must be downed quickly, lest they be crushed by the weight of the Void. Once his his health reaches 0.01%, he will vanish from the arena and the black energy will stop falling. Nezarec will return...
 
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