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*'''Blood Guard Legionary'''-A more tactical Red Legion [[Legionary]]. Armed with a Slug Lancer pulse rifle, which fires Solar slugs in a five-round burst that cause high aim deflection Equipped with a Frag Detonator that explodes into sharp pieces of fragment upon detonation, inflicting a bleeding effect upon a hit; unsheathes a Solar blade that singes targets on hit, causing the player to stumble and take light burning damage. Will retreat on low health; rapidly fires Frag Detonators when behind cover.
*'''Blood Guard Legionary'''-A more tactical Red Legion [[Legionary]]. Armed with a Slug Lancer pulse rifle, which fires Solar slugs in a five-round burst that cause high aim deflection Equipped with a Frag Detonator that explodes into sharp pieces of fragment upon detonation, inflicting a bleeding effect upon a hit; unsheathes a Solar blade that singes targets on hit, causing the player to stumble and take light burning damage. Will retreat on low health; rapidly fires Frag Detonators when behind cover.
**'''Leech Legionary'''-An Elite-class Blood Guard Legionary. Armed with a Slug Pounder loaded with incendiary rounds. Any damage they deal to their target immediately restores their own health and increases health regeneration rate while briefly disabling the player's recovery.
**'''Leech Legionary'''-An Elite-class Blood Guard Legionary. Armed with a Slug Pounder loaded with incendiary rounds. Any damage they deal to their target immediately restores their own health and increases health regeneration rate while briefly disabling the player’s recovery.
**'''Hemorrhagic Legionary'''-A Major-class Blood Guard Legionary armed with an incendiary Slug Pounder with greater aim deflection and more damage. Equipped with a Frag Detonator that has a larger blast radius, releases fragments that inflict a stacking bleeding effect, and unsheathes a singing Solar blade with faster attack speed.
**'''Hemorrhagic Legionary'''-A Major-class Blood Guard Legionary armed with an incendiary Slug Pounder with greater aim deflection and more damage. Equipped with a Frag Detonator that has a larger blast radius, releases fragments that inflict a stacking bleeding effect, and unsheathes a singing Solar blade with faster attack speed.
**'''Exsanguinator Legionary'''-An Ultra-class Blood Guard Legionary armed with an incendiary Slug Pounder with a faster fire rate, greater aim deflection, and higher damage. Equipped with a Frag Detonator which fires a scatter of multiple grenades which each explode twice, releasing fragments that inflict a stacking bleeding effect; unsheathes a Solar blade with longer reach, and inflicts a stacking burning effect.
**'''Exsanguinator Legionary'''-An Ultra-class Blood Guard Legionary armed with an incendiary Slug Pounder with a faster fire rate, greater aim deflection, and higher damage. Equipped with a Frag Detonator which fires a scatter of multiple grenades which each explode twice, releasing fragments that inflict a stacking bleeding effect; unsheathes a Solar blade with longer reach, and inflicts a stacking burning effect.
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*'''Blood Guard Phalanx'''-A more aggressive variant of the Red Legion [[Phalanx]]. Equipped with a Blood Shield which expands to form a retractable crescent barrier that blocks all damage and entry points; units directly behind the barrier gain an increase in fire rate. Can move around with the barrier deployed; will eventually charge at the player to bash them with the shield, knocking them back; when faced at close range, it will lunge shield-first to knock its target down. Armed with a [[Cabal Slug Shotgun]] that fires blinding slugs.
*'''Blood Guard Phalanx'''-A more aggressive variant of the Red Legion [[Phalanx]]. Equipped with a Blood Shield which expands to form a retractable crescent barrier that blocks all damage and entry points; units directly behind the barrier gain an increase in fire rate. Can move around with the barrier deployed; will eventually charge at the player to bash them with the shield, knocking them back; when faced at close range, it will lunge shield-first to knock its target down. Armed with a [[Cabal Slug Shotgun]] that fires blinding slugs.
**'''Leech Phalanx'''-An Elite-class Blood Guard Phalanx armed with a faster firing Cabal Slug Shotgun loaded with blinding slugs. All melee attacks with the shield disorient the player on hit. Equipped with a Solar vibroblade that inflicts a stacking burning effect; can also fire off Frag Detonators one after in a four-round burst. Detonators act as tripmines, instantly detonating upon being triggered.
**'''Leech Phalanx'''-An Elite-class Blood Guard Phalanx armed with a faster firing Cabal Slug Shotgun loaded with blinding slugs. All melee attacks with the shield disorient the player on hit. Equipped with a Solar vibroblade that inflicts a stacking burning effect; can also fire off Frag Detonators one after in a four-round burst. Detonators act as tripmines, instantly detonating upon being triggered.
**'''Hemorrhagic Phalanx'''-A Major-class Blood Guard Phalanx armed with a Cabal Slug Shotgun that fires blinding shock-inflicting slugs. The barrier activated by its shield has a greater radius; units nearby the barrier will gain an increase to fire rate and damage resistance. Any attack that it lands with its attacks will mark the player's location for a short time, allowing nearby units to better track them.
**'''Hemorrhagic Phalanx'''-A Major-class Blood Guard Phalanx armed with a Cabal Slug Shotgun that fires blinding shock-inflicting slugs. The barrier activated by its shield has a greater radius; units nearby the barrier will gain an increase to fire rate and damage resistance. Any attack that it lands with its attacks will mark the player’s location for a short time, allowing nearby units to better track them.
**'''Exsanguinator Phalanx'''-A large Ultra-class Blood Guard Phalanx armed with a fully automatic Cabal Slug Shotgun that fires blinding shock-inflicting slugs that also briefly paralyze their target. Has a shield barrier with an incredibly wide radius buffing nearby units' fire rate, attack damage, damage resistance, and health regeneration speed. Melee attacks that hit disorient and slow the player. Equipped with a fully automatic Frag Detonator with incendiary properties.
**'''Exsanguinator Phalanx'''-A large Ultra-class Blood Guard Phalanx armed with a fully automatic Cabal Slug Shotgun that fires blinding shock-inflicting slugs that also briefly paralyze their target. Has a shield barrier with an incredibly wide radius buffing nearby units’ fire rate, attack damage, damage resistance, and health regeneration speed. Melee attacks that hit disorient and slow the player. Equipped with a fully automatic Frag Detonator with incendiary properties.


*'''Blood Guard Incendior'''-A Red Legion [[Incendior]] who uses pyrotechnics to greater effect. Armed with an enhanced [[Cabal Magma Launcher]] that has a faster fire rate, longer range, greater accuracy, and higher burn damage. Equipped with a reinforced fuel tank that fully absorbs all incoming damage. Uses a compression blast that has much greater knockback force. Pulls out a Bloodborne Axe at close range, inflicting a stacking bleeding effect upon a hit.
*'''Blood Guard Incendior'''-A Red Legion [[Incendior]] who uses pyrotechnics to greater effect. Armed with an enhanced [[Cabal Magma Launcher]] that has a faster fire rate, longer range, greater accuracy, and higher burn damage. Equipped with a reinforced fuel tank that fully absorbs all incoming damage. Uses a compression blast that has much greater knockback force. Pulls out a Bloodborne Axe at close range, inflicting a stacking bleeding effect upon a hit.
**'''Leech Incendior'''-An Elite-class Blood Guard Incendior armed with an enhanced Cabal Magma Launcher that also has a Bloodfire Grenade dispenser which fires Solar explosives that leave behind a large pool of fire upon detonation.
**'''Leech Incendior'''-An Elite-class Blood Guard Incendior armed with an enhanced Cabal Magma Launcher that also has a Bloodfire Grenade dispenser which fires Solar explosives that leave behind a large pool of fire upon detonation.
**'''Hemorrhagic Incendior'''-A Major-class Blood Guard Incendior armed with enhanced Cabal Magma Launcher that also launches a concentrated stream of fire at medium range. Uses its reinforced fuel tank to fire Cabal Rocket Shells that track their targets and detonate based on their target's proximity. Can throw its Bloodborne Axe to inflict a heavy bleeding effect.
**'''Hemorrhagic Incendior'''-A Major-class Blood Guard Incendior armed with enhanced Cabal Magma Launcher that also launches a concentrated stream of fire at medium range. Uses its reinforced fuel tank to fire Cabal Rocket Shells that track their targets and detonate based on their target’s proximity. Can throw its Bloodborne Axe to inflict a heavy bleeding effect.
**'''Exsanguinator Incendior'''-A large Ultra-class Bloodguard Incendior armed with an enhanced Cabal Magma Launcher that has both a Bloodfire Grenade dispenser and a concentrated flame launcher. Equipped with a heavily reinforced fuel tank which deflects incoming damage; it also launches Cabal Magma Shells that have incendiary properties. Uses a compression blast that has greater range and knockback force. Slams its Bloodborne Axe on the ground to create a wave of heat that travels along the ground.
**'''Exsanguinator Incendior'''-A large Ultra-class Bloodguard Incendior armed with an enhanced Cabal Magma Launcher that has both a Bloodfire Grenade dispenser and a concentrated flame launcher. Equipped with a heavily reinforced fuel tank which deflects incoming damage; it also launches Cabal Magma Shells that have incendiary properties. Uses a compression blast that has greater range and knockback force. Slams its Bloodborne Axe on the ground to create a wave of heat that travels along the ground.


*'''Blood Guard Gladiator'''-A Red Legion [[Gladiator]] armed with enhanced [[Cabal Severus]] blades that inflict heavy stacking bleeding effects with each attack; while bleeding, the player's vision instantly turns to a deep red and their recovery is disabled afterwards. Capable of performing a shoulder charge attack that can knock the player down for a sustained period of time. Enters a berserker rage upon low health, gaining a massive increase in movement speed.
*'''Blood Guard Gladiator'''-A Red Legion [[Gladiator]] armed with enhanced [[Cabal Severus]] blades that inflict heavy stacking bleeding effects with each attack; while bleeding, the player’s vision instantly turns to a deep red and their recovery is disabled afterwards. Capable of performing a shoulder charge attack that can knock the player down for a sustained period of time. Enters a berserker rage upon low health, gaining a massive increase in movement speed.
**'''Leech Gladiator'''-An Elite-class Blood Guard Gladiator armed with enhanced Cabal Severus Blades that also inflict stacking burning effects; while burning, the player's resilience is sundered by 200% for a short time. Shoulder charge attacks also reduce the player's mobility by 100% for a short time.
**'''Leech Gladiator'''-An Elite-class Blood Guard Gladiator armed with enhanced Cabal Severus Blades that also inflict stacking burning effects; while burning, the player’s resilience is sundered by 200% for a short time. Shoulder charge attacks also reduce the player’s mobility by 100% for a short time.
**'''Hemorrhagic Gladiator'''-A Major-class Blood Guard Gladiator armed with enhanced Cabal Severus blades that also inflict stacking burning and poison effects; while poisoned, the player's vision is disoriented. Capable of slowing its targets towards it by throwing a Blood Javelin which gradually slows its victim to a crawl.
**'''Hemorrhagic Gladiator'''-A Major-class Blood Guard Gladiator armed with enhanced Cabal Severus blades that also inflict stacking burning and poison effects; while poisoned, the player’s vision is disoriented. Capable of slowing its targets towards it by throwing a Blood Javelin which gradually slows its victim to a crawl.
**'''Exsanguinator Gladiator'''-A large Ultra-class Blood Guard Gladiator armed with an enhanced Cabal Severus blade that also inflicts heavy stacking burning and poison effects; the blade itself has longer reach and is used in wide sweeping attacks. Uses shoulder charge attacks to disorient and slow their targets; can toss multiple Blood Javelins at once which can also cause their targets to bleed for a short time. Targets far-range players with a one-handed, fully automatic Slug Rifle that fires seeking Solar slugs.
**'''Exsanguinator Gladiator'''-A large Ultra-class Blood Guard Gladiator armed with an enhanced Cabal Severus blade that also inflicts heavy stacking burning and poison effects; the blade itself has longer reach and is used in wide sweeping attacks. Uses shoulder charge attacks to disorient and slow their targets; can toss multiple Blood Javelins at once which can also cause their targets to bleed for a short time. Targets far-range players with a one-handed, fully automatic Slug Rifle that fires seeking Solar slugs.


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**'''Exsanguinator Centurion'''-A large Ultra-class Blood Guard Centurion armed with an enhanced Cabal Bronto Cannon that also fires a split group of seven projectiles that each seek out a target and create energy domes that increase damage taken, reduce damage dealt, and drastically slow movement. Throws incendiary Blood Clusterbombs that also sunder all targets upon detonation. Summons tactical bombardment that leave behind EMP pulses that also blind their targets. Gives orders to nearby units, giving them increased movement speed, smarter pathing, and increased fire rate and weapon damage. Protected by randomly rotating elemental absorption shields simultaneously.
**'''Exsanguinator Centurion'''-A large Ultra-class Blood Guard Centurion armed with an enhanced Cabal Bronto Cannon that also fires a split group of seven projectiles that each seek out a target and create energy domes that increase damage taken, reduce damage dealt, and drastically slow movement. Throws incendiary Blood Clusterbombs that also sunder all targets upon detonation. Summons tactical bombardment that leave behind EMP pulses that also blind their targets. Gives orders to nearby units, giving them increased movement speed, smarter pathing, and increased fire rate and weapon damage. Protected by randomly rotating elemental absorption shields simultaneously.


*'''Blood Guard Colossus'''-A Red Legion [[Colossus]] equipped with more powerful artillery. Armed with an enhanced [[Heavy Slug Thrower]] that fires a barrage of Solar slugs which inflict stacking burning effects. Equipped with pods on their armor which fire a myriad of Cabal Cluster Missiles that blind, shock, and slow their targets. When faced up close, they will unleash a series of rapid punches that will quickly break the player's shield; punches leave behind homing quakes that push the player backwards.
*'''Blood Guard Colossus'''-A Red Legion [[Colossus]] equipped with more powerful artillery. Armed with an enhanced [[Heavy Slug Thrower]] that fires a barrage of Solar slugs which inflict stacking burning effects. Equipped with pods on their armor which fire a myriad of Cabal Cluster Missiles that blind, shock, and slow their targets. When faced up close, they will unleash a series of rapid punches that will quickly break the player’s shield; punches leave behind homing quakes that push the player backwards.
**'''Leech Colossus'''-An Elite-class Blood Guard Colossus armed with an enhanced Heavy Slug Thrower that also sunders its targets on hit. Equipped with pods on their armor which fire a myriad of Cabal Cluster Missiles that blind, shock, slow, and eventually paralyza their targets. Punches the ground to release homing quakes that deal gradual damage.
**'''Leech Colossus'''-An Elite-class Blood Guard Colossus armed with an enhanced Heavy Slug Thrower that also sunders its targets on hit. Equipped with pods on their armor which fire a myriad of Cabal Cluster Missiles that blind, shock, slow, and eventually paralyza their targets. Punches the ground to release homing quakes that deal gradual damage.
**'''Hemorrhagic Colossus'''-A Major-class Bloodguard Colossus armed with an enhanced [[Cabal Slug Launcher]] that fires a stream of Arc super slugs that leave behind feedback fields upon detonation: feedback fields blind, shock, and slow everything inside of them. Equipped with pods on their armor which fire a myriad of Solar Cluster Missiles that burn and sunder their targets. Equipped with an Inverter Gauntlet which unleashes a shockwave that suspends targets in midair for a short time; airborne targets suffer a reduced weapon fire rate.
**'''Hemorrhagic Colossus'''-A Major-class Bloodguard Colossus armed with an enhanced [[Cabal Slug Launcher]] that fires a stream of Arc super slugs that leave behind feedback fields upon detonation: feedback fields blind, shock, and slow everything inside of them. Equipped with pods on their armor which fire a myriad of Solar Cluster Missiles that burn and sunder their targets. Equipped with an Inverter Gauntlet which unleashes a shockwave that suspends targets in midair for a short time; airborne targets suffer a reduced weapon fire rate.
**'''Exsanguinator Colossus'''-A large Ultra-class Blood Guard Colossus armed with a Cabal Phaser Cannon that charges and fires a large, continuous beam of Void energy that greatly disrupts the player's HUD, decreases weapon damage, and suppresses abilities. Equipped with a back-mounted Cabal Bronto Bomber that fires a gigantic Void blast that releases a large energy dome upon detonation; the sphere sunders and poisons everything inside. Uses a Bloodborne Drill for close combat; emits shockwaves that deal rapid damage over time.
**'''Exsanguinator Colossus'''-A large Ultra-class Blood Guard Colossus armed with a Cabal Phaser Cannon that charges and fires a large, continuous beam of Void energy that greatly disrupts the player’s HUD, decreases weapon damage, and suppresses abilities. Equipped with a back-mounted Cabal Bronto Bomber that fires a gigantic Void blast that releases a large energy dome upon detonation; the sphere sunders and poisons everything inside. Uses a Bloodborne Drill for close combat; emits shockwaves that deal rapid damage over time.


==Reinforcements==
==Reinforcements==

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