Steve Cotton: Difference between revisions

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'''Steve Cotton''' is the world design lead for ''[[Destiny]]''<ref>[http://www.gamespot.com/articles/destiny-dev-still-thinking-about-matchmaking-for-r/1100-6443015/ GameSpot - ''Destiny Dev Still Thinking About Matchmaking for Raids'']</ref> and ''[[Destiny 2]]''.<ref>[https://www.polygon.com/2017/5/18/15658460/destiny-2-crucible-multiplayer-4v4 '''Polygon''' - ''Destiny 2’s Crucible multiplayer drops to four-on-four'']</ref>
'''Steve Cotton''' was the world design lead for ''[[Destiny]]''<ref>[http://www.gamespot.com/articles/destiny-dev-still-thinking-about-matchmaking-for-r/1100-6443015/ GameSpot - ''Destiny Dev Still Thinking About Matchmaking for Raids'']</ref> and ''[[Destiny 2]]'',<ref>[https://www.polygon.com/2017/5/18/15658460/destiny-2-crucible-multiplayer-4v4 '''Polygon''' - ''Destiny 2’s Crucible multiplayer drops to four-on-four'']</ref> and the game director for ''[[Forsaken (expansion)|Forsaken]]''.<ref>[https://www.gamesradar.com/cayde-6-is-100-definitely-dead-forever-in-destiny-2-forsaken-so-start-preparing-yourselves/ '''Games Radar''' - ''Cayde-6 is 100% definitely dead forever in Destiny 2 Forsaken, so start preparing yourselves'']</ref>


==References==
==References==

Revision as of 04:37, June 19, 2018