Crucible: Difference between revisions

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*[[Salvage]]: 3 vs. 3 mode. Players fight over relics similar to [[Control]]. One team must deploy a probe while preventing the other team from disabling it. The first team to reach the score cap wins.
*[[Salvage]]: 3 vs. 3 mode. Players fight over relics similar to [[Control]]. One team must deploy a probe while preventing the other team from disabling it. The first team to reach the score cap wins.
*[[Zone Control]]: 6 vs. 6 mode. Only captures of zones count towards victory.
*[[Zone Control]]: 6 vs. 6 mode. Only captures of zones count towards victory.
*[[Breakthrough]]: 4 vs. 4 mode. Players must battle to control the Breaker, which allows them to hack the enemy team's Vault. Once the central Breaker is controlled, it can’t be recaptured and the other team must defend the Vault. The attackers need to capture the Vault before time expires in order to win the round, or else the defenders will earn the point.


====Special Events====
====Special Events====
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===Destiny 2===
===Destiny 2===
====Permanent Playlists====
====Permanent Playlists====
*[[Breakthrough]]: 4 vs. 4 mode. Players must battle to control the Breaker, which allows them to hack the enemy team's Vault. Once the central Breaker is controlled, it can’t be recaptured and the other team must defend the Vault. The attackers need to capture the Vault before time expires in order to win the round, or else the defenders will earn the point.
*[[Countdown]]: 4 vs. 4 mode in the Competitive playlist. Similar to King of The Hill where Guardians must defend a central charge from an enemy team.
*[[Countdown]]: 4 vs. 4 mode in the Competitive playlist. Similar to King of The Hill where Guardians must defend a central charge from an enemy team.
*[[Control]]: 4 vs. 4 mode in the Quickplay playlist. Players must fight for control of three zones around each map for extra points once time runs out the team with the most points wins.
*[[Control]]: 4 vs. 4 mode in the Quickplay playlist. Players must fight for control of three zones around each map for extra points once time runs out the team with the most points wins.