STEEL MEDULLA~: Difference between revisions

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===Perks===
===Perks===
*CQB Ballistics: Greatly reduced recoil. Significant penalty to range.
First Column
*Whirlwind's Curse: This weapon does bonus damage against Fallen. Bonus Agility when this weapon is equipped.
*Infuse: Consume a more powerful Weapon to boost the Attack value of this Weapon.
 
Second Column
*Smooth Ballistics: Increased recoil. Boost to range.
*Smooth Ballistics: Increased recoil. Boost to range.
*Smart Drift Control: Predictable and controllable recoil. Penalty to range.
*Smart Drift Control: Predictable and controllable recoil. Penalty to range.
*CQB Ballistics: Greatly reduced recoil. Significant penalty to range.
Third Column
*Full Auto: This weapon can be fired in full-auto mode.
*Full Auto: This weapon can be fired in full-auto mode.
Fourth Column
*Hand-laid Stock: Increased stability. Reduced range.
*High Caliber Rounds: Oversize rounds built to stagger targets and leave them reeling. Their mass makes the weapon harder to handle.
*High Caliber Rounds: Oversize rounds built to stagger targets and leave them reeling. Their mass makes the weapon harder to handle.
*Speed reload:Reload this weapon quickly.
*Speed reload:Reload this weapon quickly.
*Hand-laid Stock: Increased stability. Reduced range.
 
Fifth Column
*Sign of Four: Landing three bursts on a target causes the fourth burst to do more damage.
*Sign of Four: Landing three bursts on a target causes the fourth burst to do more damage.