Editing Nightmare of Navôta, Eir-Spawn
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{{Boss infobox | {{Boss infobox | ||
|name= Nightmare of Navôta, Eir-Spawn | |name= Nightmare of Navôta, Eir-Spawn | ||
|image= | |image= | ||
|species= [[Nightmare]] | |species= [[Nightmare]] | ||
|faction= [[Loyalists]] | |faction= [[Loyalists]] | ||
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|class= [[Wizard]] | |class= [[Wizard]] | ||
|mission= [[Nightmare Containment]] | |mission= [[Nightmare Containment]] | ||
|ability= Summon [[Scorn]] <br> | |weapon= | ||
|ability= Summon [[Scorn]] <br> Darkness Blast <br> High Durability <br> Rapid Movement <br> Nightmare Immunity <br> Teleportation <br> Limited Flight <br> Poison Cloud <br> | |||
}} | }} | ||
The '''Nightmare of Navôta, Eir-Spawn''' | The '''Nightmare of Navôta, Eir-Spawn''' is the [[Nightmare]] of [[Navôta, Eir Spawn]], a disgraced Hive [[Wizard]] that once attempted to unite the lingering Hive Broods in the [[Cosmodrome]]. It can be encountered as a final boss of the [[Nightmare Containment]] [[Public Event]] on board the [[Leviathan (ship)|Derelict Leviathan]].<ref>'''Bungie (2022/5/24)''', ''[[Destiny 2]]: [[Season of the Haunted]] - [[Public Event]]: [[Nightmare Containment]]''</ref> | ||
==Gameplay== | ==Gameplay== | ||
The Nightmare of Navôta can appear every three weeks as the featured Tier 3 boss of the Nightmare Containment Public Event, which takes place in the [[Castellum]] on the Derelict Leviathan. | The Nightmare of Navôta can appear every three weeks as the featured Tier 3 boss of the Nightmare Containment Public Event, which takes place in the [[Castellum]] on the Derelict Leviathan. | ||
After the first two tiers of the event have finished, participants must head to the large gates on the side of the area opposite the spawn point. There, you must plant the Nightmare Harvester to begin the final boss encounter, and the Nightmare of Navôta will spawn with several reinforcements. The Nightmare will fight like other Wizards | After the first two tiers of the event have finished, participants must head to the large gates on the side of the area opposite to the spawn point. There, you must plant the Nightmare Harvester to begin the final boss encounter, and the Nightmare of Navôta will spawn with several reinforcements. The Nightmare will fight like other Wizards as it will fire multiple darkness blasts from its hands to attack foes and deploy a cloud of poison to slow and damage any Guardian that get too close. | ||
After losing a third of her health, the Nightmare of Navôta will become immune and spawn a pair of [[Dread Bearer]] [[Raider]]s. Killing both of them and dunking | After losing a third of her health, the Nightmare of Navôta will become immune and spawn a pair of [[Dread Bearer]] [[Raider]]s. Killing both of them and dunking both Cores of Dread at the Nightmare Harvester will allow the Nightmare to be damagable again. This will repeated when the Nightmare loses another third of its health. | ||
==List of appearances== | ==List of appearances== |