Val Ghranatum: Difference between revisions
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{{Boss infobox | {{Boss infobox | ||
|nameBG=darkred | |nameBG=darkred | ||
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|ability= Summon [[Cabal]] <br> High Durability <br> Limited Flight <br> Quake <br> Unlock Chest | |ability= Summon [[Cabal]] <br> High Durability <br> Limited Flight <br> Quake <br> Unlock Chest | ||
}} | }} | ||
'''Val Ghranatum''' | '''Val Ghranatum''' was a [[Cabal]] [[Colossus]] simulation seen at the end of a [[Verdant Forest]] run along with other similarly resilient bosses, where it had a chance to spawn to engage the [[Guardian]]s. | ||
==Gameplay== | ==Gameplay== | ||
Val Ghranatum fought mostly like other Colossi, however having a much higher chance of jumping to a target and using their quake ability. The main strategy to fighting Ghranatum was to stay mobile and stun them whenever possible to minimize the number of quakes they did. | |||
==List of appearances== | ==List of appearances== |