Editing Forum:Bloodthirst Minotaur
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|Weapon(s)= Vex Minotaur Claws | |Weapon(s)= Vex Minotaur Claws | ||
|Abilities= Initial Immunity <br> Rapid Movement <br> Teleportation <br> Vex Melee <br> | |Abilities= Initial Immunity <br> Rapid Movement <br> Teleportation <br> Vex Melee <br> Bloodthirst Heal <br> Bloodthrist Charge <br> Bloodthirst Stagger | ||
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'''Bloodthirst Minotaurs''' are colossal [[Vex]] [[Minotaur]] units empowered and conditioned by the [[Darkness]] and are tasked with eliminating the Collective's greatest threats. | '''Bloodthirst Minotaurs''' are colossal [[Vex]] [[Minotaur]] units empowered and conditioned by the [[Darkness]] and are tasked with eliminating the Collective's greatest threats. | ||
==Overview== | ==Overview== | ||
Glaringly and obviously lacking in terms of weaponry, these unique Minotaurs are equipped with nothing more than their bare, spear-like claws and, as opposed to their fellow inferiors, the Bloodthirst Minotaur will instead circle their opponents and await the perfect time to strike, though they will attack enemies close to them or if their health is starting to run low. Once they find an ideal spot to charge their opponents, the Bloodthirst Minotaur will unleash a mechanical howl and plant their legs into a pre-sprint stance before they attempt to chase down and eliminate their opponents. The only way to stagger and defeat these initially immune enemies is to dodge their charge and allow them to collide with a surface, where they will be susceptible to damage and can be eliminated. | Glaringly and obviously lacking in terms of weaponry, these unique Minotaurs are equipped with nothing more than their bare, spear-like claws and, as opposed to their fellow inferiors, the Bloodthirst Minotaur will instead circle their opponents and await the perfect time to strike, though they will attack enemies close to them or if their health is starting to run low. Once they find an ideal spot to charge their opponents, the Bloodthirst Minotaur will unleash a mechanical howl and plant their legs into a pre-sprint stance before they attempt to chase down and eliminate their opponents. The only way to stagger and defeat these initially immune enemies is to dodge their charge and allow them to collide with a surface, where they will be susceptible to damage and can be eliminated. |